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Just Cause 4 Released

Steam News announces that Just Cause 4 is now available for Windows, continuing this open-world action series from Avalanche Studios. Here's the official launch trailer showing how this continues the unpredictable gameplay that's a signature of the franchise. This page can direct you to the various editions they offer, and here is the elevator pitch:

The wait is over and Just Cause 4 is now available on PlayStation 4, Xbox One, and PC. The vast South American open world of SolŪs is now waiting for you. Take advantage of Ricoís unique set of weapons and gadgets, and fight your enemies in extreme weather conditions. Itís time to bring the thunder!

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28. Re: Just Cause 4 Released Dec 6, 2018, 10:51 Muscular Beaver
 
Creston wrote on Dec 5, 2018, 23:35:
There is something seriously fucked with the graphics in this game. Every texture has this weird grid raster super imposed on it, it looks terrible. The consoles have it significantly worse than the PC, but it still looks absolutely awful.

Yeah, as I said, exactly like with Shadow of the Tomb Raider. It has the same thing. Funnily only few people mentioned it in their reviews.
 
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Waiting for BIS to come back to their senses and do a real ArmA 2 successor.
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27. Re: Just Cause 4 Released Dec 5, 2018, 23:35 Creston
 
There is something seriously fucked with the graphics in this game. Every texture has this weird grid raster super imposed on it, it looks terrible. The consoles have it significantly worse than the PC, but it still looks absolutely awful.

 
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26. Re: Just Cause 4 Released Dec 5, 2018, 19:47 RedEye9
 
DarkCntry wrote on Dec 5, 2018, 18:55:
I spent literally 3 hours doing nothing but sticking rockets and balloons to cars and people, all while laughing maniacally....I think I might need professional help.
Either that or you found a game that really clicks with you. it's probably the latter
 
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The gameís afoot.
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25. Re: Just Cause 4 Released Dec 5, 2018, 18:55 DarkCntry
 
I spent literally 3 hours doing nothing but sticking rockets and balloons to cars and people, all while laughing maniacally....I think I might need professional help.  
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24. Re: Just Cause 4 Released Dec 5, 2018, 12:43 Muscular Beaver
 
Xero wrote on Dec 5, 2018, 09:06:
Muscular Beaver wrote on Dec 4, 2018, 21:20:
Creston wrote on Dec 4, 2018, 21:09:
I've been playing it since last night. Barring occasional crashes (Grrrr) it's run extremely smooth, though it really isn't the graphical 'achievement' they've been hyping it to be. It barely looks better than JC3, and in quite a few areas it actually looks worse. It runs at like 80+ fps on a 1070ti with everything turned to max at 1080p. Sadly, their AA implementations are garbage, so there are a lot of jaggies at 1080p.
So exactly like Shadow of the Tomb Raider.
Is that their new way of making sequels now?
I couldnt care less about 20 or 30 FPS more, if it looks worse than the previous game...

This is untrue. I've been playing the hell out of Shadow of the Tomb Raider and in between I went back into Rise of the Tomb Raider to try and get my 100%.
A.) RottR runs like absolute shiiiieeeeet. I don't know how they optimized it but clearly the team managing SotTR know what the hell they were doing.
B.) RotTR has only some wow moments in detail and looks. The actual environments are quite bland and boring. Only so many ways you can make a warehouse look exciting... SotTR has probably made me take enough screenshots to nearly make me fill my harddrive. It's a graphic marvel. So many awe moments.
C.) If I had to give any edge graphically to RotTR, it might be Lara's face looked a tad more detailed during gameplay vs Shadow, but as far as cinematics, they look about identical quality.

Its objectively worse.
The animations arent nearly as perfect as in RotTR. Theres lots of clipping in SotTR and models not properly connecting.
The AA is MUCH MUCH worse, making the whole game look worse and blurry with an ugly grid effect at a certain distance.
There are many low poly objects that look like they come straight from the 00s. Same with some textures.

Ask yourself why RotTR runs worse. Because it looks much better.
Objectively. How? One reason alone: It has far superior AA quality.

Not to mention SotTR actually runs worse from me. Yes, it has much higher FPS, but it often has sound stutters, which seem to happen due to loading.
 
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Waiting for BIS to come back to their senses and do a real ArmA 2 successor.
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23. Re: Just Cause 4 Released Dec 5, 2018, 11:44 Reactor
 
Creston wrote on Dec 5, 2018, 09:56:
Reactor wrote on Dec 5, 2018, 09:45:
Iím a huge JC fan, but because of the silly pricing and issues, I decided to get X4 instead. Feels kinda weird not getting in on it right away, but I guess Iíll get it later...

I went exactly the other way around. Huge X fan, but decided to wait until it's patched before plunging in, as the amount of bugs I read about on their forum is staggering.

Probably a wise move... but so far Iím loving it! YouTube vids donít do it justice...
 
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22. Re: Just Cause 4 Released Dec 5, 2018, 10:32 Darks
 
Creston wrote on Dec 5, 2018, 08:28:
Rhett wrote on Dec 4, 2018, 21:32:
It sounds and looks exactly the same as previous games, and there's tons of complaints about not being able to bind things I guess? Sounds like a shoddy console port from what I've heard, anyway.

You can bind things, but it's super annoying to try to rebind something, because if a key you wish to rebind it to is already bound to something else, it will refuse to let you rebind it. (Instead of, you know, just clearing the binding of said key and leaving it open, like every OTHER DEVELOPER IN EXISTENCE does.)


This is what makes me fucking rage out on a developer. The Idiotic stupidity of some developers that do this shoddy bullshit. Its like they dont ever play their own games and see the issues this causes with those of use that re-bind keys.

Ughh!!!
 
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Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

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21. Re: Just Cause 4 Released Dec 5, 2018, 09:56 Creston
 
Reactor wrote on Dec 5, 2018, 09:45:
Iím a huge JC fan, but because of the silly pricing and issues, I decided to get X4 instead. Feels kinda weird not getting in on it right away, but I guess Iíll get it later...

I went exactly the other way around. Huge X fan, but decided to wait until it's patched before plunging in, as the amount of bugs I read about on their forum is staggering.
 
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20. Re: Just Cause 4 Released Dec 5, 2018, 09:55 Creston
 
Xero wrote on Dec 5, 2018, 08:54:
I imagine you can up the difficulty or wait until you get to the more difficult areas. The release of this game had me intrigued to fire up JC3 again last night and continue where I left off which is in heavily fortified areas. I must of died 20 times.

It is true that you recover health but with the amount of bullets fired at you and enemies literally spawning behind you nonstop, it's almost impossible to hide. It's become obnoxiously hard. Like I literally get in, destroy a thing or two right before I die and repeat until I clear it, lol.

I have yet to find where the difficulty slider is in JC4... Admittedly I didn't look very hard.

JC3 went way too far in the difficult direction, imo. JC isn't fun when 20 seconds after attacking a major base you're swamped and you constantly have to run and hide (or flee) to survive. JC is fun when you're swinging around on your parachute, dropping grenades on enemies, hijacking a helicopter, crashing it into a tank, grapple a few guys together and then balloon dunk them off a cliff etc.

None of that is possible if you die within 2 seconds of being out in the open.
 
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19. Re: Just Cause 4 Released Dec 5, 2018, 09:45 Reactor
 
Iím a huge JC fan, but because of the silly pricing and issues, I decided to get X4 instead. Feels kinda weird not getting in on it right away, but I guess Iíll get it later...  
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18. Re: Just Cause 4 Released Dec 5, 2018, 09:34 Xero
 
Retired wrote on Dec 5, 2018, 09:21:
Sounds like a wait for big sale...,...oh well.

This is me on just about any big release. There is no difference playing a new release on launch day vs waiting a few months without reading anything about it and getting it on a sale and fully patched.

At this point, buying any game on launch is being a beta tester practically. Developers no longer feel the pressure of making sure the game is 100% when they know there will be post launch support going on where they try and continue to squash bugs/optimize where they didn't initially.
 
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Primarily playing ATM: Shadow of Tomb Raider, FarCry 5, Warhammer 2, Shadow Warrior 2.
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17. Re: Just Cause 4 Released Dec 5, 2018, 09:21 Retired
 
Sounds like a wait for big sale...,...oh well.  
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16. Re: Just Cause 4 Released Dec 5, 2018, 09:06 Xero
 
Muscular Beaver wrote on Dec 4, 2018, 21:20:
Creston wrote on Dec 4, 2018, 21:09:
I've been playing it since last night. Barring occasional crashes (Grrrr) it's run extremely smooth, though it really isn't the graphical 'achievement' they've been hyping it to be. It barely looks better than JC3, and in quite a few areas it actually looks worse. It runs at like 80+ fps on a 1070ti with everything turned to max at 1080p. Sadly, their AA implementations are garbage, so there are a lot of jaggies at 1080p.
So exactly like Shadow of the Tomb Raider.
Is that their new way of making sequels now?
I couldnt care less about 20 or 30 FPS more, if it looks worse than the previous game...

This is untrue. I've been playing the hell out of Shadow of the Tomb Raider and in between I went back into Rise of the Tomb Raider to try and get my 100%.
A.) RottR runs like absolute shiiiieeeeet. I don't know how they optimized it but clearly the team managing SotTR know what the hell they were doing.
B.) RotTR has only some wow moments in detail and looks. The actual environments are quite bland and boring. Only so many ways you can make a warehouse look exciting... SotTR has probably made me take enough screenshots to nearly make me fill my harddrive. It's a graphic marvel. So many awe moments.
C.) If I had to give any edge graphically to RotTR, it might be Lara's face looked a tad more detailed during gameplay vs Shadow, but as far as cinematics, they look about identical quality.
 
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Primarily playing ATM: Shadow of Tomb Raider, FarCry 5, Warhammer 2, Shadow Warrior 2.
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15. Re: Just Cause 4 Released Dec 5, 2018, 08:54 Xero
 
Creston wrote on Dec 5, 2018, 08:36:
Oh, one thing I will say, every single one of their videos does NOT do the tornado justice! It. Is. AWESOME. Apart from the AI essentially ignoring it (which is fucking stupid. I mean, they'll literally just drive right at it...) everything else about it is fantastic. Its force, the suction effect, the physics around it. Just excellent.

If you grapple away while you're in the suction zone, you see Rico straining against the wind, and your path arcs etc.

Only thing is that so far, it does not appear as if it can actually kill you. But then, that's pretty much a thing that's true in the entire game. The only thing I've died to are vehicle explosions. Your health regenerates so fast, and other than the vehicle explosions, there doesn't seem to be a way to die in one shot. You always wind up on the nearly dead and then in like 2 seconds you're fine again.

I don't personally mind, JC is always more fun if you can just run and zipline around without much worrying about dying, but some people may find this too forgiving.

In any case, the tornado is fucking brilliant.

I imagine you can up the difficulty or wait until you get to the more difficult areas. The release of this game had me intrigued to fire up JC3 again last night and continue where I left off which is in heavily fortified areas. I must of died 20 times.

It is true that you recover health but with the amount of bullets fired at you and enemies literally spawning behind you nonstop, it's almost impossible to hide. It's become obnoxiously hard. Like I literally get in, destroy a thing or two right before I die and repeat until I clear it, lol.
 
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Primarily playing ATM: Shadow of Tomb Raider, FarCry 5, Warhammer 2, Shadow Warrior 2.
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14. Re: Just Cause 4 Released Dec 5, 2018, 08:53 necrosis
 
Horrible UI navigation with KB&M.
Crashes.
Stupidly low mouse speed.
No FOV.
Looks worse than JC3.
 
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13. Re: Just Cause 4 Released Dec 5, 2018, 08:36 Creston
 
Oh, one thing I will say, every single one of their videos does NOT do the tornado justice! It. Is. AWESOME. Apart from the AI essentially ignoring it (which is fucking stupid. I mean, they'll literally just drive right at it...) everything else about it is fantastic. Its force, the suction effect, the physics around it. Just excellent.

If you grapple away while you're in the suction zone, you see Rico straining against the wind, and your path arcs etc.

Only thing is that so far, it does not appear as if it can actually kill you. But then, that's pretty much a thing that's true in the entire game. The only thing I've died to are vehicle explosions. Your health regenerates so fast, and other than the vehicle explosions, there doesn't seem to be a way to die in one shot. You always wind up on the nearly dead and then in like 2 seconds you're fine again.

I don't personally mind, JC is always more fun if you can just run and zipline around without much worrying about dying, but some people may find this too forgiving.

In any case, the tornado is fucking brilliant.
 
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12. Re: Just Cause 4 Released Dec 5, 2018, 08:28 Creston
 
Rhett wrote on Dec 4, 2018, 21:32:
It sounds and looks exactly the same as previous games, and there's tons of complaints about not being able to bind things I guess? Sounds like a shoddy console port from what I've heard, anyway.

You can bind things, but it's super annoying to try to rebind something, because if a key you wish to rebind it to is already bound to something else, it will refuse to let you rebind it. (Instead of, you know, just clearing the binding of said key and leaving it open, like every OTHER DEVELOPER IN EXISTENCE does.)

So if you want to rebind something to F, you first have to find what F is bound to, rebind THAT key (hopefully to something that's available, otherwise you're just having to extend the trail, so to speak), then go back to the original key you wanted to rebind and rebind it to F.

As for it being a console port, absolutely. The absolutely horrible menu controls only confirm that. For example, the first time I played, I was shocked with how shitty everything looked. Just hazy, unfocused, etc. Like there were 16 different "Make It Shittier!" filters applied.

I dug through the graphics options, no way to turn any of that shit off, and, weirdly, no way to confirm the changes I was making to the few existing options. The only way I could that was by right clicking the mouse to exit the menu, then left clicking to confirm that I wanted the changes to stick... There was no apply button or anything.

It wasn't until the next day when I read a performance review, that I realized there were more graphics option than what I was seeing. I just could not get to them. I tried again, and sure enough, still nothing.

I finally wound up having to plug in a controller just to get the graphics menu to realize "oh, hey, there's like 9 more options, you just have to scroll to get to them!" and it actually gave me said scroll bar and allowed me to scroll down. Rolleyes

Fortunately a lot of those options allowed me to turn off all the shitty effects (fuck motion blur, fuck Bokeh DoF). Well, all except the film grain, which seems to still be there. Hopefully someone will quickly find how to turn that garbage-ass effect off. (*F*U*C*K* Film grain and every developer who thinks it should be in their game.)

I'm still enjoying the game, but I really only recommend it to huge JC fans.
 
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11. Re: Just Cause 4 Released Dec 5, 2018, 08:20 Creston
 
maddog wrote on Dec 5, 2018, 00:15:
Creston wrote on Dec 4, 2018, 21:09:

The map is nicely varied (still not as good as JC2's map though), the action is still good and fun as ever, the story takes itself waaaaay too seriously but does have some good moments as well, here and there. The driving is much improved over JC3, you can actually pull off decent powerslides now.

Can I ask a question about the map? Is it all locked and you can only go to one area at a time? I grew frustrated with JC3 when I would try to go to other areas of the map only to be bommbed into oblivion on an area I had not unlocked yet.

Give me the whole fricking map like JC2.

The map itself is completely unlocked basically from the get-go. The first thing I did was to just fly around in my wing suit for yonks just gawking at all the pretty scenery
 
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10. Re: Just Cause 4 Released Dec 5, 2018, 00:15 maddog
 
Creston wrote on Dec 4, 2018, 21:09:

The map is nicely varied (still not as good as JC2's map though), the action is still good and fun as ever, the story takes itself waaaaay too seriously but does have some good moments as well, here and there. The driving is much improved over JC3, you can actually pull off decent powerslides now.

Can I ask a question about the map? Is it all locked and you can only go to one area at a time? I grew frustrated with JC3 when I would try to go to other areas of the map only to be bommbed into oblivion on an area I had not unlocked yet.

Give me the whole fricking map like JC2.
 
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9. Re: Just Cause 4 Released Dec 4, 2018, 21:32 Rhett
 
It sounds and looks exactly the same as previous games, and there's tons of complaints about not being able to bind things I guess? Sounds like a shoddy console port from what I've heard, anyway.  
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