Exploration
A new Analysis Mode, with the improved Exploration Discovery Scanner and Detailed Discovery Scanner, is a game-changing new way for all Commanders to explore the galaxy. After an initial scan of the system, players will then be able to tune their scanners to find stellar bodies and other phenomena. Not only is this new system a more realistic, satisfying and engaging exploration experience, but also provides players with the freedom to make more informed decisions on where to look next, and be ultimately better rewarded for time spent exploring. Additionally, Commanders will have probes that can be arced onto planetary surfaces, and planetary rings, to map them in detail, locate points of interest and leave their mark on the galaxy in a new way.
Mining
New mining tools and mechanics provide a fresh, potentially lucrative mining experience for all Elite Dangerous Commanders. Miners can investigate rings to locate the best spots to start their mining sessions and identify mineral deposits within individual asteroids. Then, with the right amount of skill, can coordinate a detonation.
Squadrons
Squadrons is a new in-game way of uniting like-minded Commanders to support factions of their choice, take part in Community Goals together and compete for top spots in weekly leaderboards. Squadrons also feature new communication tools, including in-game chat channels, to coordinate activities across the galaxy.
More
Additionally, Beyond - Chapter Four also features a new lighting engine, numerous visual improvements, background simulation updates, and a number of cockpit interface changes to improve the flying experience of players.
Mr. Tact wrote on Dec 5, 2018, 13:06:jdreyer wrote on Dec 5, 2018, 11:05:I am skeptical it is something I'd like. But to even try it I'd probably need to upgrade my system which recently passed its sixth birthday. So, I might give it a try when I finally acquiesce and buy a new computer.
Hey, you play a lot of space games. Got a VR headset yet? It's a totally different experience.
If I said I disliked 3d film technology would that give any indication towards my reception of current VR techs?
jdreyer wrote on Dec 5, 2018, 11:05:I am skeptical it is something I'd like. But to even try it I'd probably need to upgrade my system which recently passed its sixth birthday. So, I might give it a try when I finally acquiesce and buy a new computer.
Hey, you play a lot of space games. Got a VR headset yet? It's a totally different experience.
Mr. Tact wrote on Dec 4, 2018, 22:45:Krael wrote on Dec 4, 2018, 22:40:
Ha! had one last night that the binary star was 0.14Ly from the main one (~4,000,000Ls!) It literally took like 80-90 minutes to get there!CJ_Parker wrote on Dec 4, 2018, 11:22:Yeah, this is something they should have fixed a long time ago.
* infamous Hutton run = There are missions leading to the Hutton Orbital space station in the Alpha Centauri system. This station is a whooping 6,783,638 ls from the entry point at the main star, i.e. you will be traveling for approximately an hour real time.
Krael wrote on Dec 4, 2018, 22:40:jdreyer wrote on Dec 4, 2018, 05:54:
Yeah, binary star systems are annoying when the nav beacon is at one star, and the station you need is at the other star 5000 Ls away.![]()
Ha! had one last night that the binary star was 0.14Ly from the main one (~4,000,000Ls!) It literally took like 80-90 minutes to get there!
Krael wrote on Dec 4, 2018, 22:40:
Ha! had one last night that the binary star was 0.14Ly from the main one (~4,000,000Ls!) It literally took like 80-90 minutes to get there!
CJ_Parker wrote on Dec 4, 2018, 11:22:Yeah, this is something they should have fixed a long time ago.
* infamous Hutton run = There are missions leading to the Hutton Orbital space station in the Alpha Centauri system. This station is a whooping 6,783,638 ls from the entry point at the main star, i.e. you will be traveling for approximately an hour real time.
jdreyer wrote on Dec 4, 2018, 05:54:
Yeah, binary star systems are annoying when the nav beacon is at one star, and the station you need is at the other star 5000 Ls away.![]()
HorrorScope wrote on Dec 4, 2018, 19:21:
Elite: Where the paint never dries.
Mr. Tact wrote on Dec 4, 2018, 12:23:Do you have a VR set? Game is so good in VR.VaranDragon wrote on Dec 4, 2018, 07:44:For me it was a few hundred hours, IIRC I was doing reasonably well -- I had three ships, an explorer, a fighter, and freighter/trader/whatever. But I got distracted by something else. I keep telling myself I should give it another whirl. Maybe I will come January... (my sister will be visiting for a couple of week over xmas, so no reason to start now)
So I only have the base game that I bought at release. I found it way to dry and quit playing after about 30-40 hours or so.
VaranDragon wrote on Dec 4, 2018, 14:41:
Are there [...] maybe even some cool PvP encounters?
VaranDragon wrote on Dec 4, 2018, 07:44:For me it was a few hundred hours, IIRC I was doing reasonably well -- I had three ships, an explorer, a fighter, and freighter/trader/whatever. But I got distracted by something else. I keep telling myself I should give it another whirl. Maybe I will come January... (my sister will be visiting for a couple of week over xmas, so no reason to start now)
So I only have the base game that I bought at release. I found it way to dry and quit playing after about 30-40 hours or so.
Cutter wrote on Dec 3, 2018, 22:39:
Does this mean you'll be able to see what stations are paying what for item XYZ without actually having to physically visiting them?
What about arriving in systems nearby stations instead of the sun and wasting 5 minutes real time to get to one.
VaranDragon wrote on Dec 4, 2018, 07:44:The game has only had one expansion, "Horizons". All of these updates have either been free content or part of Horizons. The game still feels the same as it did when it launched, but it has filled out and matured. There's a lot more to do now, but if you insist that "space legs" or "atmospheric planets" is a crucial feature, then you are going to be disappointed for now.
So I only have the base game that I bought at release. I found it way to dry and quit playing after about 30-40 hours or so. Is there much more to do now, or do I have to purchase all the expansions to do so?
Cutter wrote on Dec 3, 2018, 22:39:Yeah, binary star systems are annoying when the nav beacon is at one star, and the station you need is at the other star 5000 Ls away.
Does this mean you'll be able to see what stations are paying what for item XYZ without actually having to physically visiting them? What about arriving in systems nearby stations instead of the sun and wasting 5 minutes real time to get to one. Without changes like that the game will still suck.
jdreyer wrote on Dec 4, 2018, 00:12:Ravor wrote on Dec 3, 2018, 21:53:If the game were truly futuristic, there'd literally be no game. As someone pointed out a few weeks ago, it would be like Wall-E.
Is this still a super complicated game? It always seemed odd (really stupid) to me that it's flying around in space and absolutely nothing was automated..
Ravor wrote on Dec 3, 2018, 21:53:If the game were truly futuristic, there'd literally be no game. As someone pointed out a few weeks ago, it would be like Wall-E.
Is this still a super complicated game? It always seemed odd (really stupid) to me that it's flying around in space and absolutely nothing was automated..