Mr. Tact wrote on Dec 1, 2018, 16:51:
Getting 75% is an increase to the developer? Wow. I didn't realize Valve was scalping devs. that badly. It is amazing they have done as well as they have.
The default revenue share is typically 70%/30% which is a very fair split. Remember before digital distribution they would easily see less than 50% per game sale, sometime far worse.
Steam handles taking payments, distributing your game, and is a great platform with a lot of dev work put into it. You have the Steam API with a lot of easy to build in features, you can easily integrate the Steam workshop to add value, and if you have in game items you can let players trade them on the marketplace and take a cut.
Also these number are probably what the AAA devs were already getting. They negotiated their own contracts with Steam.
The AAA devs aren't really leaving over the Valve taking 30%. They are leaving more because they dream about being the ones who get 30% from all the other games.