Battlefield V Launches

Having battled through various early access schemes, Battlefield V is now officially available for Windows through Origin. A thread on Reddit offers a rundown on all the activities surrounding the launch, which you'll be excited to learn includes tweeting. Here's more on this return to the original World War II setting of the series:
Enter mankind’s greatest conflict with Battlefield V as the series goes back to its roots in a never-before-seen portrayal of World War 2. Take on physical, all-out multiplayer with your squad in experiences like the vast Grand Operations, or witness human drama set against global combat in the single player War Stories. As you fight in epic, unexpected locations across the globe, enjoy the richest and most immersive Battlefield yet.

  • World War 2 as You’ve Never Seen It Before – Take the fight to unexpected but crucial moments of the war, as Battlefield goes back to where it all began.
  • 64-Player Multiplayer in the Chaos of All-Out War – Lead your Company in all-out multiplayer with new experiences like the massive Grand Operations. Take on classic modes like Conquest and squad up with friends.
  • The Most Immersive Battlefield Yet – Maneuver through the battlefield using a new soldier move set, fortifications, and mobile tools of destruction.
  • Play Untold War Stories – Witness human drama set against global combat in the single player War Stories. Ski down Norwegian mountains as you battle for control of nuclear weapon supply lines, join the frontline with the French colonial troops, or go behind enemy lines in North Africa with a band of misfits sent to create mayhem.
  • Tides of War – Embark on a journey where new content drops continuously transport you and your Company to a huge variety of key WW2 locations, where new battlefields and gear await.

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54.
 
Re: Battlefield V Launches
Nov 20, 2018, 23:10
54.
Re: Battlefield V Launches Nov 20, 2018, 23:10
Nov 20, 2018, 23:10
 
Choobeastia wrote on Nov 20, 2018, 18:40:
Osc8r wrote on Nov 20, 2018, 18:04:
Gadzooks wrote on Nov 20, 2018, 13:32:
The is the closest BF has felt to Call of Duty for me so far.

Despite all the new tactical and squad play elements, the ridiculous low Time To Kill sorta nullifies them all.

This ^.

Not sure how anyone enjoys competitive multiplayer in games where fights are over in a second flat.

Hopefully they adjust this for the BR version of they can keep it as well. May as well just stick with COD if you want than console gaming experience...

And lol at raytracing in it's current form, 4k makes a much bigger difference than 'cute reflections' (as someone here nailed it) and with a much lower performance hit to boot.


The time to kill actually helps the tactical and squad play. If the time to kill is too long, then your well laid plans only give you a slight benefit. But with the low time to kill, if you get the drop on someone, or have proper suppressing fire laid down, then you can work wonderfully as a squad. I've had more than a few instances where my laying down fire has allowed my team to move into an area, and use their shorter range weapons to clear it out.

At the same time, there are times when our plans don't work out, and someone else has planned better or is doing something that we had no plan for, resulting in us getting killed. Which is as it should be.

Actually helps??!? what?

Here are some of the reasons why a low TTK nullifies tactical gameplay elements

1. Attrition mode - No health regen: You die before you ever have to worry about no longer regenerating health

2. Attrition mode - less ammo: You die, often long before you ever run out of ammo (unless you are camping, which this game rewards)

3. Support Class - Give ammo: Pointless since most people die before running out of ammo

4. Medic Class - Give medpack: Again, most players are dead before this can be tossed at them

5. Hit direction - Most of the time you are dead before you can even tell what direction you got hit from. With the removal of squad spotting (a tactical element), not even being able to call out "Shooting from the east!" because you are dead removes squad tactical gameplay.


The ONLY tactical element (one thats even new) that benefits from the low Time To Kill, is the construct defenses mechanic. Build up defenses, bunker down, camp, and shoot anyone running who isnt behind cover.
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