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Steam Adds Australian Pricing

A post on Steam from Valve announces that products on Steam now offer localized prices in Australian dollars for customers down under (thanks PCGamesN). The lack of local pricing in Australia has long been a frustration for gamers in the region, we can point to a story from over seven years ago with complaints about AU price-gouging. Here's word on what's changing and what's staying the same:
The entire Steam catalog is now priced in Australian Dollars for customers living in Australia.

Frequently Asked Questions


What happened to USD in my Steam Wallet?
Australian accounts with Steam Wallets in USD have automatically been converted to Australian Dollars, at a conversion rate dictated by market value at the time of conversion. To view your wallet balance and account details, go to https://store.steampowered.com/account.

Can I continue to make purchases in USD?
The Australian Dollar is the currency that is available for purchases made in Australia.

Has the availability of games on Steam changed with this?
No changes have been made to the contents of your library. All of the languages and features in the games that existed when the store was priced in USD are still available. Most games previously available in USD are now priced in AUD and are available for purchase in Australia, but an occasional product may be missing until it is priced in AUD.
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12. Re: Steam Adds Australian Pricing Nov 17, 2018, 18:05 ventry
 
So, when does this kick in??
All the pricing is still in USD.
 
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11. Re: Steam Adds Australian Pricing Nov 16, 2018, 21:56 jdreyer
 
Cutter wrote on Nov 16, 2018, 15:14:
The major problem with "regional" pricing is how some of us get screwed and others get a break. Why is it they give some regions breaks on game price - to combat piracy ostensibly - yet others of us like Canada, Aus, etc. get charged more than our American counterparts when we earn 30% less. That's price gouging - which is nothing new in this country anyway.

#FirstWorldProblems
 
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10. Re: Steam Adds Australian Pricing Nov 16, 2018, 19:58 Ventura
 
Sledge1 wrote on Nov 16, 2018, 18:55:
Still showing as USD to me...

Yeah, me too. Why is the post written as if it's been done already?
 
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9. Re: Steam Adds Australian Pricing Nov 16, 2018, 19:13 Burrito of Peace
 
You know, if Aussies were to purchase a subscription to a quality, non-logging VPN service, and then corsair their way to arrrquisitions, I wouldn't blame them at all.  
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8. Re: Steam Adds Australian Pricing Nov 16, 2018, 18:55 Sledge1
 
Still showing as USD to me...  
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7. Re: Steam Adds Australian Pricing Nov 16, 2018, 15:44 Grokk
 
Cutter wrote on Nov 16, 2018, 15:14:
The major problem with "regional" pricing is how some of us get screwed and others get a break. Why is it they give some regions breaks on game price - to combat piracy ostensibly - yet others of us like Canada, Aus, etc. get charged more than our American counterparts when we earn 30% less. That's price gouging - which is nothing new in this country anyway.


https://en.wikipedia.org/wiki/Australia_Tax

 
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6. Re: Steam Adds Australian Pricing Nov 16, 2018, 15:14 Cutter
 
The major problem with "regional" pricing is how some of us get screwed and others get a break. Why is it they give some regions breaks on game price - to combat piracy ostensibly - yet others of us like Canada, Aus, etc. get charged more than our American counterparts when we earn 30% less. That's price gouging - which is nothing new in this country anyway.
 
Avatar 25394
 
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5. Re: Steam Adds Australian Pricing Nov 16, 2018, 14:19 KS
 
Autoconversion could be a benefit, a loss, or a push. It should not have been done.

Then there's the price difference in converted, too, on top of the exchange rate. If a game price is X Aus. dollars, but the exchange rate for the US price is X - 2, they've lost out, even with a "fair" exchange rate.

If they wanted to force the issue, give a 10% bonus on conversion such that their wallets now can buy 10% more gaming than their pre-converted dollars could.
 
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4. Re: Steam Adds Australian Pricing Nov 16, 2018, 12:55 theyarecomingforyou
 
It really astonishes me that this wasn't the case already. How hard can it be for a multi-billion dollar corporation like Valve to add regional pricing? It just strikes me as utter contempt for the region.  
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3. Re: etc. Nov 16, 2018, 12:52 Prez
 
The problem all this time was a language issue. Gabe thought they were asking for a vegemite sandwich.  
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2. Re: etc. Nov 16, 2018, 11:54 deqer
 
"conversion rate be dictated by market value at the time of conversion."

instead of at the time of conversion, shouldn't it be at time of when this problem was first reported?
 
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1. Re: Steam Adds Australian Pricing Nov 16, 2018, 09:26 CJ_Parker
 
Soooo.... how many kangaroos for HL3, Gabe???  
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