Quboid wrote on Nov 15, 2018, 15:17:
Tipsy McStagger wrote on Nov 15, 2018, 12:05:
Didn't these games sell well? What happened tot his company?
It looks like they expanded too quickly, making as many games as they could as quickly as they could. They didn't do much with their engine or story telling techniques, so the formula got old.
Shame they screwed over their employees, both while the company lived and as it died.
Yeah, there was a time a couple of years ago where they announced four games in one month and I expressed concern here that they were biting off more than they could chew. Sorry to have been correct.
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