this post on Reddit
, thanking players for participating in their B.E.T.A.
for Fallout 76
, and outlining changes they are planning for the RPG based
on feedback from testers:
We’d like to extend our sincerest thanks to
everyone who played the Fallout 76 B.E.T.A. The stories you’ve been sharing, the
feedback you’ve provided, and the issues you’ve made us aware of have been
appreciated along this journey.
We’ve been reading everyone’s comments and wanted to share some of what will be
addressed on or close to launch and what we’re investigating post-launch.
We encourage you to keep sharing it with us whether that’s on Reddit, social
channels like Twitter and Facebook, and our official forums.
Thank you again for your continued support.
- Ultra-Wide Support: We will support 21:9
post launch. Once available, or shortly before, we’ll be sure to post our
patch notes that let you know when to expect it.
- Larger Stash Size: We’ve seen this one come
up a lot and understand the frustration. While the Stash size at 400 weight
limit can get easier to deal with over time, we do plan on increasing it in
- Push-to-Talk [UPDATED]: While we aim to
create a consistent experience no matter what platform you’re on, we
understand that some of you on PC would like the option for Push-to-Talk.
Our goal with voice chat being on by default is to highlight that the world
is alive with real people, other players like you. We like to start with
encouraging player interaction and will look into adding this in the future
be adding this in the near future.
- FOV Slider: We haven’t supported FOV
sliders in our previous games as it is known to break a lot of animations
and causes a lot of clipping to occur onscreen. You do have the option to
zoom out in third person on PC by holding View and moving the mousewheel,
but we won’t be able to have it for first person view.
- Exploits of Various Types: Many exploits
we’ve seen reported have been known and will be addressed in a future
- Issues with social menu and inviting
friends/making teams/etc.: Those who were experiencing issues with the
social components will find that many of these issues have been fixed. We
will continue to fix issues as they arise as fast as we’re able to, so keep
letting us know when you run into them.
- Hunger not being sated: Some were saying
their “Hunger bar” wouldn’t replenish no matter how much they ate or how
cleared of diseases they were. This issue has been addressed and will be in
a future update so no more hungry dwellers.
- Loud Gunshot/Noises: The issue of players
hearing sudden random gunshot/loud sounds around Appalachia will be
addressed in a future update near launch.