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DayZ Reaches Beta

A blog post on the DayZ Website announces this open-world survival MMOG is entering the beta phase, not even five years since it entered Early Access (thanks Gamasutra). They also say they plan on releasing this as an official version 1.0 by the end of this year. This recalls the heady days in early 2014 when they promised the beta would come by the end of that year, but that turned out to be quite optimistic, so we'll have to see how they do on their new self-imposed deadline. To make that happen they are pushing some promised features off until after version 1.0. Here's word:

There were two choices here, either we miss our 1.0 deadline, or we miss content parity. Both are bad no matter how we look at it. I seriously believe for the health of DayZ as a brand, as a game, we have to move in a direction of stable and reliable gameplay. The core DayZ features are already in the game now, and the devil is in the details. We have to make sure those core features work as they should first and foremost. Not only are you missing out on some really cool things in the game because the current implementation of features is simply broken - additionally, we also we have to deal with development on a game platform that is simply not stable enough for us to continue without loosing our minds.

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7. Re: DayZ Reaches Beta Nov 8, 2018, 11:56 jacobvandy
 
jdreyer wrote on Nov 8, 2018, 11:34:
What's the viability of this genre over, say, the BR genre?

BR spawned from this, the online survival game. All that does is condense the gameplay loop and guarantee you'll see some action in an hour or less no matter how many times you die, making it much more casual-friendly. DayZ kicked it off and there have been dozens of other games that followed in those footsteps, some of which have been very successful. It's so mainstream now that one of the top 5 publishers is about to invest a billion-dollar IP into it... I think the online survival sandbox will persist long after the battle royale fad has run its course.
 
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6. Re: DayZ Reaches Beta Nov 8, 2018, 11:34 jdreyer
 
What's the viability of this genre over, say, the BR genre?  
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The only thing that flat-earthers have to fear is sphere itself.
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5. Re: DayZ Reaches Beta Nov 8, 2018, 03:28 J
 
!  
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nin: This forum is headed for a disaster of biblical proportions.
Blue: What do you mean, "biblical"?
xXBatmanXx: What he means is Old BBS, El Presidente, real wrath of SysOp type stuff.
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4. Re: DayZ Reaches Beta Nov 8, 2018, 00:30 Ozmodan
 
ROFL  
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3. Re: Morning Tech Bits Nov 7, 2018, 21:40 Rhett
 
A surprisingly big update came out of nowhere, and added mod support and steam workshop support (among many other things/fixes/improvements). They're trying, I reckon.

I have no idea how they're still funding the game, but given how many shitty games have been abandoned on Steam, at least this one's still trucking.
 
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2. Re: Morning Tech Bits Nov 7, 2018, 20:34 Mordecai Walfish
 
"Time to squeeze this turd out and abandon it to the dumbasses who paid for our mansions back in 2015"

-DayZ devs, probably.
 
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1. Re: DayZ Reaches Beta Nov 7, 2018, 20:10 RedEye9
 
This recalls the heady days in early 2014...
nuff said
 
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unclouded by conscience, remorse, or delusions of morality
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