Diablo Mobile Backlash

Most BlizzCon announcements are met with enthusiasm from the gathering of Blizzard fans, but the company really stepped in it with yesterday's announcement of Diablo: Immortal, a new installment in the action/RPG series being created for mobile devices. The response on the Diablo Reddit raking Blizzard over the coals suggests there may have been a better way to handle this, as they made the mistake of hyping this announcement which raised hopes for a proper PC game. As an example of the discontent this is causing, one can look at the Diablo Immortal Cinematic Trailer on YouTube. Blizzard's cinematics usually generate incredibly positive responses, but as of this writing, the clip has 7.7k upvotes and 232k downvotes.
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76.
 
Re: Diablo Mobile Backlash
Nov 4, 2018, 21:47
Prez
 
76.
Re: Diablo Mobile Backlash Nov 4, 2018, 21:47
Nov 4, 2018, 21:47
 Prez
 
I get that big publishers are concerned first and foremost with making its shareholders happy. Fans are a distant second. And making shareholders happy means making tons of money, which explains the move to mobile where constant monetization is the order of the day. I don't like it, but I accept that this is the way it is. But what I don't get, and I'll never get, is how these complete idiots think a good way to introduce these little throwaway cash-grabs is on a big stage where your most die-hard fans are in attendance and watching all around the world. EA did it with their Command and Conquer mobile abomination and now Blizzard pulls the same bone-headed move at their own convention. It boggles the mind that they could be this clueless.
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