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Dirty Bomb Development Ending

Splash Damage announces they are ending development of Dirty Bomb, regretfully explaining they were unable to make the success out of it they hoped for when they reacquired the rights to the game (thanks MP1ST). Servers for the first-person shooter will remain in operation, and they say they have spent much of the summer preparing the game to continue without their intervention. They are also refunding the purchase price of the All Merc Pack DLC. Here's word:

Hey guys,

We’re sorry for the recent radio silence. You deserve better and we haven’t been there for you. It has been a challenging couple of months full of sensitive decisions that we had to make regarding the future of Dirty Bomb. It’s with a heavy heart that, after a bug fix build ships in the upcoming weeks, we will be ending live development and updates on Dirty Bomb.

After regaining publishing rights for DB nearly two years ago, we staffed up a load of developers and tried our best to deliver a Dirty Bomb experience that would be feature-rich with tons of new content, while maintaining its great gameplay feel & balance. Unfortunately, despite all the added time and resources, there were some challenges we couldn’t overcome, and we were not able to make DB the success that we hoped it could be. The bottom line is that we can’t financially justify continuing to work on the game we love.

Since we won’t be releasing any additional Mercenaries, we’re going to refund the All Merc Pack DLC to everyone who purchased it by January 31st, 2019 – the money you spent will go back in your Steam wallet and the unlocked Mercs will remain in your account. We know many of you love DB and still play it religiously, so we will keep servers up for you to enjoy, as long as there are a meaningful number of players using them in the supported regions.

We spent the summer months trying to get you guys as many features as possible in order for you to control DB yourselves, without our direct involvement. We hope that Steam Trading, Community Servers, and FACEIT help you play DB the way you want moving forward.

To close, we’d like to say a heartfelt and sincere thank you for your support these many years. Dirty Bomb is a shooter that we always wanted to make, we could not have done it without you and are forever grateful. The future is bright at Splash Damage, we have many announced and unannounced titles in production that we can’t wait to work with you on!

Thank you,
Splash Damage

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4. Re: Dirty Bomb Development Ending Oct 19, 2018, 02:23 jdreyer
 
shiho wrote on Oct 19, 2018, 01:11:
Does this mean they can reacquire rights to Quake Wars and restart its development?

'cuz that was a much much better game. Better-looking, too.

Speaking of Quake Wars, is that available anywhere?
 
Avatar 22024
 
The land in Minecraft is flat, Minecraft simulates the Earth, ergo the Earth is flat.
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3. Re: Dirty Bomb Development Ending Oct 19, 2018, 01:11 shiho
 
Does this mean they can reacquire rights to Quake Wars and restart its development?

'cuz that was a much much better game. Better-looking, too.
 
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2. Re: Dirty Bomb Development Ending Oct 19, 2018, 00:37 Muscular Beaver
 
I tried it out at the very beginning and it had a lot of potential.
But there were too many cheaters and the balance was horrible because of P2W.
 
Avatar 12928
 
About to give up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
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1. Re: Dirty Bomb Development Ending Oct 18, 2018, 22:30 MoreLuckThanSkill
 
Welp, that was fast. I mentally had this in the queue to try out at some point; too late, apparently.  
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