Star Citizen Scraps CitizenCon Keynote Stream Fee

Star Citizen backers are generally pretty understanding about Cloud Imperium Gaming's ongoing crowdfunding efforts, and many of them own hundreds or thousands of dollars worth of virtual ships for CIG's upcoming space game(s). An effort to raise more funds for CitizenCon has met with outrage, however, as fans balked at an effort to charge to watch a livestream of the keynote for the convention. After considerable backlash on Reddit, the developer has relented and made the stream free once again (thanks theyarecomingforyou). Chris Roberts' post about all this outlines initial reasoning that sounds similar to what's happened with development of the game itself, saying more money was sought because the scope of the convention has expanded beyond their initial plans:
This year's CitizenCon is much bigger than last years, with two separate stages and tracks. We did this because we felt the format we tested last year was a success and because of this we wanted to expand it to allow more people to attend and provide more opportunities to hear from and interact with the devs.

With a venue and planned attendance three times the CitizenCon in Frankfurt, with more panels (so more devs needing to travel) , more food and drink options for everyone the proposed budget for this year's CitizenCon was almost double last years. And this was without any video coverage, let alone streaming of the second stage, and a plan to just stream the opening keynote from the main stage.

Yes, you read that right, the original plan didn't have any plan for streaming anything beyond the opening keynote. There was not even video archiving of the second stage due the additional costs of getting a second video crew for that stage. Even then there was some debate as to whether it was truly worth it to spend a chunk of change to stream the opening keynote for 90 minutes when we're always in a foot race to compress it as a high-quality video and post to YouTube as quickly as possible after the demo so people can enjoy a HD Video as opposed to a crappy re-post of a Twitch Stream.
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Re: Star Citizen Scraps CitizenCon Keynote Stream Fee
Sep 3, 2018, 04:44
77.
Re: Star Citizen Scraps CitizenCon Keynote Stream Fee Sep 3, 2018, 04:44
Sep 3, 2018, 04:44
 
dsmart wrote on Sep 2, 2018, 19:35:
LOL! Really? A FEDERAL JUDGE found that, contrary to what you guys keep spouting, the Crytek lawsuit had merits. To the extent that she only dismissed 2 of out 6 claims - of which one was immaterial, and another was replaced.
The Motion to Dismiss just deals with the legal principle of a claim, not its merit. The claims struck down had no basis in law, with the rest proceeding to trial. Anything dismissed favours the defendant but is neutral to the plaintiff.

dsmart wrote on Sep 2, 2018, 19:35:
1) I don't know how much CIG will pay out. And even if there is a settlement - which I do NOT see happening - that settlement won't be public. They never are. Only jury or court awards are made public via court filings. I already estimated that I don't see Crytek settling for anything less than $100M specifically due to a) precedent in cases like this b) the monetary damages are based on what CIG has benefited. In this case, we're at $192M and counting. All free money.

2) If Crytek win any aspect of this lawsuit, I fully expect that the development will end simply because the claims go beyond monetary damages.

3) Crytek WILL gain access to the source code via discovery. This part isn't even in dispute. Aside from the fact that the GLA always entitled them to the source code - and CIG isn't even disputing that. It's actually in their (CIG) own filing where they claimed they have been giving Crytek code drops; which Crytek says are bs and don't compile. You should read my last article on the case for the context of this, and just how destructive it's going to be for CIG - hence the reason they keep staling discovery, while trying to get Crytek to the settlement table without success.
There we go, that wasn't so hard. So basically your position is that Crytek is completely justified and you're expecting them to succeed with a claim for at least $100m, which will result in development of Star Citizen halting and Crytek getting access to the source code. Based on the legal opinions I've seen nothing even close to that will happen but at least we've got you on record for when you're proven wrong.

First, that's completely FALSE, as Crytek didn't hide anything. And second, the "legal experts" aren't more experienced than a FEDERAL JUDGE who didn't come up with ANY such findings in the Crytek complaint or 1) she would have flagged it 2) she would have granted CIG their completely MtD dismissal.
1) The judge called Crytek's interpretation of exclusive as 'absurd' and struck down elements of the lawsuit. 2) That's not how a Motion to Dismiss works and you either a) know that and are shitstirring, or b) you don't have a clue and therefore shouldn't be commenting on the matter.

Others? You mean you and that dude who posted the video that French put up with his correction? And which, barely 30 secs from the link the dude posted, French gave the MtD 60/40 of success? This was the SAME French who, after making all kinds of dismissive claims, went back and did another video retraction in support of what I called him out on? LOL!! Man, you're on a roll today.
Look, I'm not going to sit here and explain percentages to you. If you don't understand the basics then I really can't help you.

It defies logic that CIG could enter into a contract with Crytek worth $2m and then later decide to use another engine yet owe Crytek $100m as a result. Why would any company want to do business with Crytek if this is how it behaves? It's a desperate move by a company on the verge of bankruptcy.
"The price of freedom is eternal vigilance."
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