This year's CitizenCon is much bigger than last years, with two separate stages and tracks. We did this because we felt the format we tested last year was a success and because of this we wanted to expand it to allow more people to attend and provide more opportunities to hear from and interact with the devs.
With a venue and planned attendance three times the CitizenCon in Frankfurt, with more panels (so more devs needing to travel) , more food and drink options for everyone the proposed budget for this year's CitizenCon was almost double last years. And this was without any video coverage, let alone streaming of the second stage, and a plan to just stream the opening keynote from the main stage.
Yes, you read that right, the original plan didn't have any plan for streaming anything beyond the opening keynote. There was not even video archiving of the second stage due the additional costs of getting a second video crew for that stage. Even then there was some debate as to whether it was truly worth it to spend a chunk of change to stream the opening keynote for 90 minutes when we're always in a foot race to compress it as a high-quality video and post to YouTube as quickly as possible after the demo so people can enjoy a HD Video as opposed to a crappy re-post of a Twitch Stream.
dsmart wrote on Sep 4, 2018, 09:17:jdreyer wrote on Sep 3, 2018, 13:27:dsmart wrote on Sep 3, 2018, 10:17:
It's never - ever - getting finished. Like ever.
I think that's true of the PU. However, I think we'll see SQ42 in a year or two though.
I see a lot of people saying this. I just don't subscribe to that faith. Given that they're still behind on core tech, and considering the incredibly high production bars for games now, I didn't see anything in the SQ42 vertical slice from Dec 2017 that leads me to believe that we'd see anything of that game - ever.
Even if they manage to rush something out, it will most likely end up being bog standard fare that you could get on Steam for $19.99. Except backers would have paid for a Gold chest, and ended up with a cardboard box.
Who am I kidding? I just don't see SQ42 ever coming out. And most certainly not as was pitched back in 2012. It's time has passed.
RedEye9 wrote on Sep 4, 2018, 12:45:dsmart wrote on Sep 4, 2018, 10:15:Now we're getting down to the marrow of the bone.
I have released over 19 games across a 30 yr history.
Of course any gamer with half a brain, much less a full one, would be hard pressed to name 4 games you've cranked out during your prolific career (1 every 1.57 years). I guess you never heard the term "Quality over Quantity."
Smart, you sound and act like a petty, bitter little man.
Enjoy your 10 minutes of fame.
theyarecomingforyou wrote on Sep 3, 2018, 15:19:
You're just being obtuse now. It means there is a legal basis for it to proceed to court, not that the claims have merit. They can be easily dismissed at the next stage. A Motion to Dismiss doesn't determine merit, only the legal basis for a claim. The Motion to Dismiss doesn't have any bearing on the likelihood of the claims being upheld, it just means further evidence is required to clarify those points.
theyarecomingforyou wrote on Sep 3, 2018, 15:19:
A normal person doesn't have half a brain, they have a full one. I'm starting to see your confusion.
theyarecomingforyou wrote on Sep 3, 2018, 15:19:
Further, all of this is predicated on RSI being a signatory to the contract when it wasn't, only to a Autodesk licence. The court also overlooked that 'The Game' is defined as including Star Citizen and Squadron 42, even though it was defined by Crytek in the GLA. All things easily dismissed once evidence is presented in court.
theyarecomingforyou wrote on Sep 3, 2018, 15:19:
Yes, $100m in damages for a contract in which CIG only paid a fraction of that amount is absurd. And given the amount won't be anything like that Star Citizen won't collapse.
theyarecomingforyou wrote on Sep 3, 2018, 15:19:
Finally, the GLA grants Crytek the right to improvements to the engine developed by CIG but there is no timeframe specified in the contract and CIG has changed engines, terminating the GLA.
Reverse Technology Transfer. Annually during the Game’s development period, and again
upon publication of the final Game, Licensee shall provide Crytek with any bug fixes, and
optimizations made to the CryEngine's original source code files (including CryEngine tools
provided by Crytek ) as a complete compilable version. All such technology outlined in this
Section and provided by Licensee to Crytek pursuant to this section (collectively the
“Reverse Technology Transfer”) shall be the sole and exclusive property of Licensee. Given
that such Reverse Technology Transfer is the sole and exclusive property of Licensee,
Licensee hereby grants Crytek a non-exclusive, royalty-free and perpetual license to such
Reverse Technology Transfer (“Reverse Technology License”) solely for the purposes of ( 1)
using the Reverse Technology Transfer internally at Crytek, (2) incorporating the Reverse
Technology Transfer in future releases of the CryEngine and (3) distributing the CryEngine,
with the embedded Reverse Technology Transfer to third parties without restriction and
without payment of any additional fees or royalties to Licensee. Crytek acknowledges that it
does not and will not obtain any rights in the Game itself.
Term. The Term of this Agreement shall begin on the Effective Date. Unless sooner
terminated in accordance with the provisions hereof, the Term shall remain in force for the
Commercial Life of the Game.
Termination. Each Party shall have the right to terminate this Agreement or the license grants
with respect to the Game prior to the end of the Term immediately upon written notice
delivered to the other party if, at any time: (a) the other party is in material breach of any
term, condition or covenant of this Agreement and fails to cure such breach within thirty (30)
days after its receipt of written notice thereof by the other party; or (b) the other party (i)
becomes insolvent; or (ii) admits in writing its insolvency or inability to pay its debts or
perform its obligations as they mature; or (iii) makes or attempts an assignment for the
benefit of creditors; or (iv) files a petition for reorganization, readjustment or rearrangement of
its business or affairs under any laws or governmental regulations relating to bankruptcy or
insolvency, or is adjudicated bankrupt or if a receiver is appointed for such other party and such
action is not dismissed within sixty (60) days. In addition, Crytek shall have the right to
terminate this Agreement (x ) in the event it ceases generally to provide the CryEngine to its
customers, or (y) pursuant to Sections 6.1.2 (iii).
Effect of Termination. Upon termination of this Agreement, the license shall immediately and
automatically end and Licensee shall immediately take the following measures: (a) Licensee
shall return the CryEngine and any and all material related thereto to Crytek (including all
data carriers and documentation); and (b) Licensee shall delete and/or destroy any and all
copies of the CryEngine, whether in object code or source code, in whole or in part,
permanent or temporary; and (c) Licensee shall promptly provide to Crytek a statement
signed by an authorized officer of Licensee that any and all material regarding the CryEngine
have been returned to Crytek and any and all copies of the CryEngine have been deleted
and/or destroyed. Sections 6.3 and 7 shall survive any termination of this Agreement, as well
as any other provisions which by their terms or meaning are intended to survive. Termination
of this Agreement shall not relieve the Parties of any obligation accruing prior to such
termination.
theyarecomingforyou wrote on Sep 3, 2018, 15:19:
Stating 'by law' in a contract dispute is meaningless, as both parties have differing interpretations and it is for the court to determine the correct interpretation of the contract under the law.
theyarecomingforyou wrote on Sep 3, 2018, 15:19:
Apologies if I wasn't clear. The judge sided with CIG's interpretation that Crytek's claim was absurd, rather than herself calling it absurd. It's a valid distinction but doesn't change the end result.
The goal of contract interpretation is to determine and enforce the parties’ mutual intent at
the time the contract was formed. Thor Seafood Corp. v. Supply Mgmt. Servs., 352 F. Supp. 2d
1128, 1131 (C.D. Cal. 2005). The language of the contract alone governs the parties’ intention
and the contract’s meaning, so long as the language is clear, explicit, and does not involve an
absurdity. Cal. Civ. Code §§ 1638, 1639, see Waller v. Truck Ins. Exchange, Inc., 11 Cal. 4th 1,
18, 19 (1995) (“Courts will not strain to create ambiguity where none exists.”).
theyarecomingforyou wrote on Sep 3, 2018, 15:19:
The odds were 60/40 of it getting dismissed in its entirety. In other words there was a high chance that portions of the lawsuit would continue. So yeah, maths really isn't that hard and yet still you manage to mess it up.
theyarecomingforyou wrote on Sep 3, 2018, 15:19:
Well there's: 1) Crytek not paying staff, 2) Amazon saved Crytek from bankruptcy, 3) Crytek shuts down five studios after weak 2016, 4) Crytek's CEO was ousted after Crytek received investment to keep afloat
theyarecomingforyou wrote on Sep 3, 2018, 15:19:
It's funny how you claim to know all the details about this situation and yet have conveniently ignored that Crytek is broke and desperate for money which is great motivation for a spurious lawsuit. If you don't even know basis about the situation like that then how can we take anything you say seriously?
theyarecomingforyou wrote on Sep 3, 2018, 15:19:
You're talking about Line of Defense, right? Because yeah, it is a massive laughing stock of the industry. Maybe even a scam. Good point.
jdreyer wrote on Sep 3, 2018, 13:27:dsmart wrote on Sep 3, 2018, 10:17:
It's never - ever - getting finished. Like ever.
I think that's true of the PU. However, I think we'll see SQ42 in a year or two though.
dsmart wrote on Sep 3, 2018, 10:55:You're just being obtuse now. It means there is a legal basis for it to proceed to court, not that the claims have merit. They can be easily dismissed at the next stage. A Motion to Dismiss doesn't determine merit, only the legal basis for a claim. The Motion to Dismiss doesn't have any bearing on the likelihood of the claims being upheld, it just means further evidence is required to clarify those points.
You only just discovered this?
You're going around in circles. Point is that if the claims were bs - as YOU guys keep going on about - there would be NO case because the MtD would have passed ALL SIX BARS and the case would have ENDED.
That the judge only allowed 2/6 (do the percentage math), not 5/6, 4/6, not even 3/6, shows that the case HAS MERITS.
dsmart wrote on Sep 3, 2018, 10:55:A normal person doesn't have half a brain, they have a full one. I'm starting to see your confusion. Further, all of this is predicated on RSI being a signatory to the contract when it wasn't, only to a Autodesk licence. The court also overlooked that 'The Game' is defined as including Star Citizen and Squadron 42, even though it was defined by Crytek in the GLA. All things easily dismissed once evidence is presented in court.
And that 1 of those was IMMATERIAL (it was about monetary damages, not about actual claims) to the case; while the other (2.1.2) was basically substituted (2.4). So if CIG do file another MtD for the new 2.4, and it's denied (as I expect that it will because the GLA was NEVER TERMINATED) we're at 5/6 going to trial. That doesn't sound like a bs claims case to me - or any normal person with half a brain.
dsmart wrote on Sep 3, 2018, 10:55:Yes, $100m in damages for a contract in which CIG only paid a fraction of that amount is absurd. And given the amount won't be anything like that Star Citizen won't collapse. Finally, the GLA grants Crytek the right to improvements to the engine developed by CIG but there is no timeframe specified in the contract and CIG has changed engines, terminating the GLA. Stating 'by law' in a contract dispute is meaningless, as both parties have differing interpretations and it is for the court to determine the correct interpretation of the contract under the law.
It's news to you because you already admitted that you don't even read my articles which have been CONSISTENT in explaining precisely what I just broke down for you. So your contention is that :
- The $100M monetary damages is nonsense
- Crytek winning a large award won't lead to the project collapsing
- Crytek won't get access to the source code - even though the GLA entitles them to it by law
dsmart wrote on Sep 3, 2018, 10:55:Apologies if I wasn't clear. The judge sided with CIG's interpretation that Crytek's claim was absurd, rather than herself calling it absurd. It's a valid distinction but doesn't change the end result.
p10. Here she is citing the word used by CIG in their response to the lawsuitFurther, this interpretation of “exclusively” gives full effect to the GLA’s surrounding
provisions. For example, section 2.1.1’s non-exclusive grant allows Defendants to “develop,
support, maintain, extend and/or enhance CryEngine” without precluding Crytek from permitting
others to improve upon the software as well. Id. at § 2.1.1. Yet, the grant of authority is expressly
“exclusive” to Defendants “with respect to [Star Citizen]” because Defendants own Star Citizen
and Crytek presumably lacks the independent authority to grant third parties the right to improve
any software in connection with Defendants’ game. Id. In fact, Crytek appears to agree with this
point, even if Plaintiff misunderstands why it supports Defendants’ interpretation. See Opp’n at
15 (“Defendants’ interpretation of the word ‘exclusively’ in Section 2.1.2 is that Crytek gave only
Defendants—not some unrelated third party—the right to embed CryEngine in Defendants’ game
Star Citizen. That is absurd: How could Crytek license a third party to do anything at all with
Defendants’ software?” (citation omitted)).
dsmart wrote on Sep 3, 2018, 10:55:You've made your opinion clear. We shall see.
I think I have demonstrated beyond a reasonable doubt that I know fully well how an MtD works. I even provided a cited links. You, on the other hand, are repeating the same nonsense, while ignoring factual evidence being presented. I know, facts tend to hurt. But don't worry, you'll live through it all.
dsmart wrote on Sep 3, 2018, 10:55:The odds were 60/40 of it getting dismissed in its entirety. In other words there was a high chance that portions of the lawsuit would continue. So yeah, maths really isn't that hard and yet still you manage to mess it up.
Math is hard. But you can do it. 1/6, 2/6, 3/6, 4/6, 5/6, 6/6. It's not hard. When you have a MtD that doesn't even get dismissed by 50% (3/6), I would say that you're not looking at a "bs lawsuit" - you're looking at a world of hurt.
dsmart wrote on Sep 3, 2018, 10:55:Well there's: 1) Crytek not paying staff, 2) Amazon saved Crytek from bankruptcy, 3) Crytek shuts down five studios after weak 2016, 4) Crytek's CEO was ousted after Crytek received investment to keep afloat
- It's hilarious that you think Crytek is on the "verge of bankruptcy", while having ZERO evidence to support that claim. Yet you're knocking me for making an analysis about CIG's ability to remain a going concern.
dsmart wrote on Sep 3, 2018, 10:55:Wow, projection much?!
You don't - and never have - argued in good faith. That's why most of your comments on BN over the years, tend to just be ignored or devolve into bs arguments, insults, attacks etc - mostly from and by you.
dsmart wrote on Sep 3, 2018, 10:55:You're talking about Line of Defense, right? Because yeah, it is a massive laughing stock of the industry. Maybe even a scam. Good point.
The project is DEAD, it's the laughing stock of the entirety of gaming - save for the few whales and White Knights still clinging onto to a shred of "hope", even as Chris and his cohorts do everything they can to take (using backer money to build studios, then sell it back to themselves, taking excessive pay - even as they plunge the project into debt, put their largest studio into insolvency etc) money OUT of the project and line their pockets. But that's OK though because throughout the history of scams, nobody likes to face the reality or admit that they had been scammed.
dsmart wrote on Sep 3, 2018, 10:17:
It's never - ever - getting finished. Like ever.
RedEye9 wrote on Sep 3, 2018, 11:01:
Currently in CLOSED beta.
Last Developer Status Update: February 2018
nuff said
lol
dsmart wrote on Sep 3, 2018, 10:17:Oh the Irony.
It's never - ever - getting finished. Like ever.
theyarecomingforyou wrote on Sep 3, 2018, 04:44:
The Motion to Dismiss just deals with the legal principle of a claim, not its merit. The claims struck down had no basis in law, with the rest proceeding to trial. Anything dismissed favours the defendant but is neutral to the plaintiff.
theyarecomingforyou wrote on Sep 3, 2018, 04:44:
There we go, that wasn't so hard. So basically your position is that Crytek is completely justified and you're expecting them to succeed with a claim for at least $100m, which will result in development of Star Citizen halting and Crytek getting access to the source code. Based on the legal opinions I've seen nothing even close to that will happen but at least we've got you on record for when you're proven wrong.
theyarecomingforyou wrote on Sep 3, 2018, 04:44:
1) The judge called Crytek's interpretation of exclusive as 'absurd'
The goal of contract interpretation is to determine and enforce the parties’ mutual intent at
the time the contract was formed. Thor Seafood Corp. v. Supply Mgmt. Servs., 352 F. Supp. 2d
1128, 1131 (C.D. Cal. 2005). The language of the contract alone governs the parties’ intention
and the contract’s meaning, so long as the language is clear, explicit, and does not involve an
absurdity. Cal. Civ. Code §§ 1638, 1639, see Waller v. Truck Ins. Exchange, Inc., 11 Cal. 4th 1,
18, 19 (1995) (“Courts will not strain to create ambiguity where none exists.”).
Further, this interpretation of “exclusively” gives full effect to the GLA’s surrounding
provisions. For example, section 2.1.1’s non-exclusive grant allows Defendants to “develop,
support, maintain, extend and/or enhance CryEngine” without precluding Crytek from permitting
others to improve upon the software as well. Id. at § 2.1.1. Yet, the grant of authority is expressly
“exclusive” to Defendants “with respect to [Star Citizen]” because Defendants own Star Citizen
and Crytek presumably lacks the independent authority to grant third parties the right to improve
any software in connection with Defendants’ game. Id. In fact, Crytek appears to agree with this
point, even if Plaintiff misunderstands why it supports Defendants’ interpretation. See Opp’n at
15 (“Defendants’ interpretation of the word ‘exclusively’ in Section 2.1.2 is that Crytek gave only
Defendants—not some unrelated third party—the right to embed CryEngine in Defendants’ game
Star Citizen. That is absurd: How could Crytek license a third party to do anything at all with
Defendants’ software?” (citation omitted)).
theyarecomingforyou wrote on Sep 3, 2018, 04:44:
2) That's not how a Motion to Dismiss works and you either a) know that and are shitstirring, or b) you don't have a clue and therefore shouldn't be commenting on the matter.
theyarecomingforyou wrote on Sep 3, 2018, 04:44:
Look, I'm not going to sit here and explain percentages to you. If you don't understand the basics then I really can't help you.
theyarecomingforyou wrote on Sep 3, 2018, 04:44:
It defies logic that CIG could enter into a contract with Crytek worth $2m and then later decide to use another engine yet owe Crytek $100m as a result. Why would any company want to do business with Crytek if this is how it behaves? It's a desperate move by a company on the verge of bankruptcy.
CJ_Parker wrote on Sep 2, 2018, 07:42:dsmart wrote on Sep 1, 2018, 20:54:
It's 7 yrs + $192M later, and not even 20% completed.
You are being extremely generous here. I'd say we can safely scratch that '0'. It's maybe 2% finished, IF that.
The star systems are a huge chunk of the content and we still have only a single one that is not finished. They promised 100 star systems at launch (per the $6m stretch goal). This dictates we're at less than 1% delivery (one star system, not finished) in that regard alone.
Aside from a very unfinished game engine that is still missing many promised features and/or support for certain hardware and technologies, the vast majority of the gameplay systems are a complete no-show, many, many ships (or their third or fourth rework before they have even been added to the game) are nowhere near finished, the infrastructure (i.e. their server mesh) is obviously also nowhere near ready to accommodate any of these yet to be developed gameplay systems or to allow for travel between star systems and so on.
The database systems are far from finished. The game only has very barebone persistence at this point.
And let's not even get started on peripheral unfinished stuff like the integration of the game with external services and stuff like that.
Yeah... 2% is generous. Your 20% is ... well, have you secretly turned into a SC fanboi Derek?![]()
jdreyer wrote on Sep 3, 2018, 04:17:I'm hoping I'll win the lottery this week.
I'm hoping that Sq 42 is 80% complete, and will be released soon cuz that's all I'm really interested in.
dsmart wrote on Sep 2, 2018, 19:35:The Motion to Dismiss just deals with the legal principle of a claim, not its merit. The claims struck down had no basis in law, with the rest proceeding to trial. Anything dismissed favours the defendant but is neutral to the plaintiff.
LOL! Really? A FEDERAL JUDGE found that, contrary to what you guys keep spouting, the Crytek lawsuit had merits. To the extent that she only dismissed 2 of out 6 claims - of which one was immaterial, and another was replaced.
dsmart wrote on Sep 2, 2018, 19:35:There we go, that wasn't so hard. So basically your position is that Crytek is completely justified and you're expecting them to succeed with a claim for at least $100m, which will result in development of Star Citizen halting and Crytek getting access to the source code. Based on the legal opinions I've seen nothing even close to that will happen but at least we've got you on record for when you're proven wrong.
1) I don't know how much CIG will pay out. And even if there is a settlement - which I do NOT see happening - that settlement won't be public. They never are. Only jury or court awards are made public via court filings. I already estimated that I don't see Crytek settling for anything less than $100M specifically due to a) precedent in cases like this b) the monetary damages are based on what CIG has benefited. In this case, we're at $192M and counting. All free money.
2) If Crytek win any aspect of this lawsuit, I fully expect that the development will end simply because the claims go beyond monetary damages.
3) Crytek WILL gain access to the source code via discovery. This part isn't even in dispute. Aside from the fact that the GLA always entitled them to the source code - and CIG isn't even disputing that. It's actually in their (CIG) own filing where they claimed they have been giving Crytek code drops; which Crytek says are bs and don't compile. You should read my last article on the case for the context of this, and just how destructive it's going to be for CIG - hence the reason they keep staling discovery, while trying to get Crytek to the settlement table without success.
First, that's completely FALSE, as Crytek didn't hide anything. And second, the "legal experts" aren't more experienced than a FEDERAL JUDGE who didn't come up with ANY such findings in the Crytek complaint or 1) she would have flagged it 2) she would have granted CIG their completely MtD dismissal.1) The judge called Crytek's interpretation of exclusive as 'absurd' and struck down elements of the lawsuit. 2) That's not how a Motion to Dismiss works and you either a) know that and are shitstirring, or b) you don't have a clue and therefore shouldn't be commenting on the matter.
Others? You mean you and that dude who posted the video that French put up with his correction? And which, barely 30 secs from the link the dude posted, French gave the MtD 60/40 of success? This was the SAME French who, after making all kinds of dismissive claims, went back and did another video retraction in support of what I called him out on? LOL!! Man, you're on a roll today.Look, I'm not going to sit here and explain percentages to you. If you don't understand the basics then I really can't help you.
CJ_Parker wrote on Sep 2, 2018, 07:42:dsmart wrote on Sep 1, 2018, 20:54:
It's 7 yrs + $192M later, and not even 20% completed.
You are being extremely generous here. I'd say we can safely scratch that '0'. It's maybe 2% finished, IF that.
The star systems are a huge chunk of the content and we still have only a single one that is not finished. They promised 100 star systems at launch (per the $6m stretch goal). This dictates we're at less than 1% delivery (one star system, not finished) in that regard alone.
Aside from a very unfinished game engine that is still missing many promised features and/or support for certain hardware and technologies, the vast majority of the gameplay systems are a complete no-show, many, many ships (or their third or fourth rework before they have even been added to the game) are nowhere near finished, the infrastructure (i.e. their server mesh) is obviously also nowhere near ready to accommodate any of these yet to be developed gameplay systems or to allow for travel between star systems and so on.
The database systems are far from finished. The game only has very barebone persistence at this point.
And let's not even get started on peripheral unfinished stuff like the integration of the game with external services and stuff like that.
Yeah... 2% is generous. Your 20% is ... well, have you secretly turned into a SC fanboi Derek?![]()
Choobeastia wrote on Sep 2, 2018, 19:25:Anything as long as dumps hame is not in it. Rule 45, 45's Law, Theorem 45, Fuckface Von Clownstick's Rules to Get Impeached By or is that too long.
Can we have a new Godwin's law for Trump references? Choobeast's law?![]()
theyarecomingforyou wrote on Sep 2, 2018, 19:14:
As I pointed out, neither said it would be dismissed at the Motion to Dismiss but that the claims were weak.
Nothing has changed with the court's ruling.
And how convenient that you refuse to state what you expect the outcome to be. How much will CIG have to pay out? Will development of the game shut down? Will Crytek be given access to CIG's source code? Come on, for someone who has all the answers you seem pretty shy about giving an answer.
Yes, hence why I asked whether you had given you completely misrepresented what they actually said. As always you just hear what you want to hear.
When legal experts point out that Crytek was concealing information from the court and has a weak case you hear 'this will put CIG out of business' and starting drooling.
That's fine but everyone else here is free to watch the videos for themselves and others have pointed out exactly what I have, that they never claimed the Motion to Dismiss would stop all claims.
You can try to Trump your way through discussions by telling lies endlessly one after another but nobody here has the patience for that and you'll just be ignored. You're not important.
I'd rather shove a screwdriver down my japseye than visit your website.
theyarecomingforyou wrote on Sep 2, 2018, 19:14:
You can try to Trump your way through discussions by telling lies endlessly one after another but nobody here has the patience for that and you'll just be ignored. You're not important.
dsmart wrote on Sep 2, 2018, 18:31:
LOL!! Nice try.
BOTH French and Lessor were making all kinds of claims regarding the lawsuit, that it had no merits, that the CIG response was solid, that the MtD would succeed etc. If a case is bs, NONE of the claims will survive a MtD. So CLEARLY the judge found that Crytek's complaints DID have merit. And the MtD ruling says all there is to say about that.
Heck, even in his follow-up video, AFTER correcting (see link below) himself after I called him out on his bs on Twitter and on YT, French went and gave it 60/40 chance of success.
http://www.dereksmart.com/forum/index.php?topic=27.msg7228;topicseen#msg7228
https://twitter.com/UnsafestSpace/status/954463514793578496
http://www.dereksmart.com/forum/index.php?topic=127.msg7141;topicseen#msg7141
ps: My website forum has a search function. Try it!
pps: Yes, I watched all the videos about this that BOTH French and Lessor put out. Did you?
dsmart wrote on Sep 2, 2018, 18:31:As I pointed out, neither said it would be dismissed at the Motion to Dismiss but that the claims were weak. Nothing has changed with the court's ruling. And how convenient that you refuse to state what you expect the outcome to be. How much will CIG have to pay out? Will development of the game shut down? Will Crytek be given access to CIG's source code? Come on, for someone who has all the answers you seem pretty shy about giving an answer.
LOL!! Nice try.
BOTH French and Lessor were making all kinds of claims regarding the lawsuit, that it had no merits, that the CIG response was solid, that the MtD would succeed etc. If a case is bs, NONE of the claims will survive a MtD. So CLEARLY the judge found that Crytek's complaints DID have merit. And the MtD ruling says all there is to say about that.
dsmart wrote on Sep 2, 2018, 18:31:Yes, hence why I asked whether you had given you completely misrepresented what they actually said. As always you just hear what you want to hear. When legal experts point out that Crytek was concealing information from the court and has a weak case you hear 'this will put CIG out of business' and starting drooling. That's fine but everyone else here is free to watch the videos for themselves and others have pointed out exactly what I have, that they never claimed the Motion to Dismiss would stop all claims.
pps: Yes, I watched all the videos about this that BOTH French and Lessor put out. Did you?
dsmart wrote on Sep 2, 2018, 18:31:I'd rather shove a screwdriver down my japseye than visit your website.
ps: My website forum has a search function. Try it!