dsmart wrote on Sep 1, 2018, 20:54:
theyarecomingforyou wrote on Sep 1, 2018, 20:14:
Says the man that has been claiming the imminent demise of Star Citizen since 2014. You claimed CIG was on the brink of collapse years ago yet their funding has proven nothing but consistent. You can hate the game all you want but that doesn't mean it doesn't have a lot of support.
Says the man who doesn't know how analysis works, or that there is something called a futures market, or that all analysts do is make predictions based on "at hand" numbers.
It's 7 yrs + $192M later, and not even 20% completed. So back in Oct 2015 when they had $85M and sources passed along that info, if funding had stopped, the game would totally have been completed, right? And they wouldn't have had to keep doing all kinds of scammy things to keep getting money?
That was 3 years ago btw - and still no game, even after +$107 added. Go ahead, tell me again how wrong I am and that there is totally a game.
You predicted that CIG would collapse and the game would go unfinished... it hasn't. You were wrong. Chris Roberts has stated that if funding were to drop that staffing would be scaled back to complete the project. And as much as you criticise him there's one thing we can all agree - for better or for worse he is extremely good at raising funds for the game. The game has been raising $35m per year from backers and that's not counting deals with companies like AMD and Intel. Even if you dispute the figures being put out there's no way CIG could have lasted this long given the number of developers employed.
It's one thing to be sceptical about the project and highlight legitimate concerns, it's another to actively seek to undermine and spread lies and propaganda in an attempt to cause it to collapse. The game as it stands today has little replayability, poor performance, netcode issues, etc. But CIG has shown off a lot of upcoming content and it has improved a lot over the years, with big milestones in the next six months or so.
There's plenty we can agree on. CIG's priority of long-term goals and fundraising over the playable state of the game has left the current playable game a buggy tech demo, which is at risk of collapse if funding stops (though we differ on how much of a risk that is). CIG has consistently produced wildly over-optimistic / deliberately misleading schedules to avoid criticism of delays. CIG has been aggressive in fundraising, seeking to devalue existing backers in pursuit of new money (see: Warbond sales, CitizenCon paywall, land claims, etc). CIG often withholds progress of the game to maximise sales for events like GamesCom and CitizenCon, especially this year - supposedly 3.3 is due out in October and yet we haven't seen much at all of the new planet Hurston and it's landing location Lorville.
dsmart wrote on Sep 1, 2018, 21:24:
And given the execs penchant for making shit up consistently, it's no surprise that they're freaking out over discovery in the Crytek lawsuit because THAT is going to reveal the actual numbers because Crytek will have access to their accounting because of their entitlement claim. There is NO way CIG is going to be able to keep that out of discovery.
That lawsuit is a shitshow. Crytek sought to deliberately mislead the court and made some outrageous claims, some of which were struck down by the Motion to Dismiss. CIG still has the ability to file a further Motion to Dismiss to address Crytek's updated claims in the Second Amended Complaint. Many of the claims that do get through that won't stand up to scrutiny in court and Crytek knows that. It's just trying to throw everything in to see what gets through.
CIG doesn't need to lie about figures because the community is constantly willing to buy new ships and content. However, if CIG is lying about funding then I'm all for exposing that.
"The price of freedom is eternal vigilance."