Quake Champions Goes Free-to-Play

At QuakeCon today id Software announced that Quake Champions is now free-to-play, bringing the multiplayer shooter full circle to its original launch price. Bethesda.net explains they still consider the game to be in Early Access, that they are selling premium packs to help monetize the game, and what F2P players can expect in return for their no money:
WHAT DO I GET WITH F2P ACCESS?
Free-to-play players get access to all Quickplay, Ranked and Arcade game modes and maps currently available in Early Access, plus two free Champions: Ranger and Scalebearer. New players can unlock more Champions by completing the in-game tutorial and by earning Favor — in-game currency used to unlock Champions and Backpacks — just by playing matches!

Additionally, there’s one free Champion on rotation every week. Try them all out and see which ones fit your playstyle. Once you’ve found a new favorite, you can purchase Champions to own using Platinum, Quake Champions’ premium currency.
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Re: Quake Champions Goes Free-to-Play
Aug 11, 2018, 11:15
12.
Re: Quake Champions Goes Free-to-Play Aug 11, 2018, 11:15
Aug 11, 2018, 11:15
 
MattyC wrote on Aug 11, 2018, 05:09:
ItBurn wrote on Aug 11, 2018, 01:59:
I don't like this F2P setup. It sucks. Why don't they do like all the other good F2P models? Also, just add bots. Why is this whole project so half assed? At least Andrew Hulshult's music is good.

What is so wrong with this F2P model?

I haven't played all that much of it, but the beta (or whatever has been going on) seemed like pretty standard F2P to me.

Basic gameplay-affecting features are locked away (heroes). I don't think you can unlock them permanently if you don't pay. Look at the Path Of Exile model for good no BS F2P. You get everything. You can pay for cosmetics or for more stash tabs, which you already have more than enough of.
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