Facebook's Oculus Penalty Halved

Facebook won a pair of legal victories yesterday in a follow-up to the ruling last year that called for them to pay Zenimax $500 million in damages for copyright infringement over virtual reality technology. Bloomberg reports a that this penalty will be cut in half to $250 million, and you know the old saying: A quarter billion here, a quarter billion there... after a while it starts to add up to real money. They also report that a U.S. District Court judge has ruled against Zenimax's demand that sale of Oculus Rift headsets be banned. Here's word:
Kinkeade affirmed the jury’s February 2017 award of $200 million for breach of contract and $50 million for copyright infringement. He wiped out the other $250 million awarded by jurors, including the damages against Oculus co-founders Brendan Iribe and Palmer Luckey.

A ZeniMax lawyer argued at a hearing a year ago that the Facebook unit was continuing to infringe its copyrights and “a permanent injunction is the only way to stop it.” Oculus argued that a sales ban would place an unfair hardship on the company, its business partners and customers. The judge sided with Oculus.

Oculus contended that the copyright infringement wasn’t “substantial” and that damages should be thrown out. The company said just seven lines of computer code in Oculus software were copied literally from ZeniMax “out of approximately 42 billion lines” introduced as evidence at trial.

ZeniMax said it’s pleased to have won $250 million -- plus $54 million in interest -- and disappointed that the jury verdict was cut in half.
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Re: Facebook's Oculus Penalty Halved
Jun 28, 2018, 11:02
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Re: Facebook's Oculus Penalty Halved Jun 28, 2018, 11:02
Jun 28, 2018, 11:02
 
Was this the first or last appeal?
- I refer to it as BC, Before Corona, and AD, After Disaster. -
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Re: Facebook's Oculus Penalty Halved
Jun 28, 2018, 11:14
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Re: Facebook's Oculus Penalty Halved Jun 28, 2018, 11:14
Jun 28, 2018, 11:14
 
The whole ruling should have been overturned.
Avatar 58327
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Re: Facebook's Oculus Penalty Halved
Jun 28, 2018, 11:36
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Re: Facebook's Oculus Penalty Halved Jun 28, 2018, 11:36
Jun 28, 2018, 11:36
 
Facebook claiming it would be an unfair hardship on them ...????


ahahhhaha !! ..right...
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Re: Facebook's Oculus Penalty Halved
Jun 28, 2018, 11:56
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Re: Facebook's Oculus Penalty Halved Jun 28, 2018, 11:56
Jun 28, 2018, 11:56
 
42 billion lines of code sounds like complete bullshit to me. Still, $250 million bucks for 7 lines of code is pretty insane.
"You have enemies? Good. That means you’ve stood up for something, sometime in your life."
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Re: Facebook's Oculus Penalty Halved
Jun 28, 2018, 12:22
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Re: Facebook's Oculus Penalty Halved Jun 28, 2018, 12:22
Jun 28, 2018, 12:22
 
VaranDragon wrote on Jun 28, 2018, 11:14:
The whole ruling should have been overturned.

From the article
Paul Grewal, Facebook vice president and deputy general counsel, said the court’s ruling “was a positive step toward a fair resolution, and we will be appealing the remaining claims.”

So it reads like Zenimax won't be getting anything any time soon...
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Re: Facebook's Oculus Penalty Halved
Jun 28, 2018, 13:27
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Re: Facebook's Oculus Penalty Halved Jun 28, 2018, 13:27
Jun 28, 2018, 13:27
 
Daaamn $250 Million for 7 lines of code or 35.7mil per line, thats insane.
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Re: Facebook's Oculus Penalty Halved
Jun 28, 2018, 15:47
7.
Re: Facebook's Oculus Penalty Halved Jun 28, 2018, 15:47
Jun 28, 2018, 15:47
 
aka_STEVE wrote on Jun 28, 2018, 11:36:
Facebook claiming it would be an unfair hardship on them ...????


ahahhhaha !! ..right...

Yes, actually at the start of a new product's cycle if a ban on sale is enforced, it can be considered a hardship: https://en.wikipedia.org/wiki/Hardship_clause
8.
 
Re: Facebook's Oculus Penalty Halved
Jun 28, 2018, 19:38
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Re: Facebook's Oculus Penalty Halved Jun 28, 2018, 19:38
Jun 28, 2018, 19:38
 
Not that I have love for either, but something about zenimax rubs me wrong. If you equate Oculus to Facebook, yes things about Facebook rub me wrong to, doesn't change my mind about zenimax.

As for the hardship, that'b on the buyers who have some protections left, hold on to them with both hands, things are gonna get bumpy.
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Re: Facebook's Oculus Penalty Halved
Jun 28, 2018, 19:49
9.
Re: Facebook's Oculus Penalty Halved Jun 28, 2018, 19:49
Jun 28, 2018, 19:49
 
HorrorScope wrote on Jun 28, 2018, 19:38:
Not that I have love for either, but something about zenimax rubs me wrong. If you equate Oculus to Facebook, yes things about Facebook rub me wrong to, doesn't change my mind about zenimax.

As for the hardship, that'b on the buyers who have some protections left, hold on to them with both hands, things are gonna get bumpy.
Agreed. Zenimax has always come off as petty, like they just want to be a tollkeeper for their own benefit.
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Re: Facebook's Oculus Penalty Halved
Jun 28, 2018, 20:25
10.
Re: Facebook's Oculus Penalty Halved Jun 28, 2018, 20:25
Jun 28, 2018, 20:25
 
Dman20 wrote on Jun 28, 2018, 13:27:
Daaamn $250 Million for 7 lines of code or 35.7mil per line, thats insane.

I feel very underpaid.
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