Serious Sam 4 Gameplay Footage

French site jeuxvideo.com has a video from E3 2018 showing off about four minutes of gameplay from Serious Sam 4: Planet Badass, the upcoming open-world installment in the shooter series. The clip show combat that takes place in France, and appropriately reports on it in French, which is very réfrigérateur à cheval (we take any opportunity to show off our fluency). Thanks dark.
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14.
 
Re: Serious Sam 4 Gameplay Footage
Jun 19, 2018, 18:11
14.
Re: Serious Sam 4 Gameplay Footage Jun 19, 2018, 18:11
Jun 19, 2018, 18:11
 
CthulhuFan wrote on Jun 19, 2018, 15:54:
Beamer wrote on Jun 19, 2018, 13:59:
Gadzooks wrote on Jun 19, 2018, 13:30:
all it had going for it was number of enemies at once. That was the sole differentiator between it and value software. Of course, if you liked a lot of enemies at once, that made it an amazing game, but the visuals were bland and the times you weren't facing 50 guys the combat was super bland and generic.

Nerd/Fanboi here, yup. Love it just for that and I'll buy every one. Weakness? Probably. Guilty pleasure? Absolutely. This game series shines when there are a million enemies on the screen and you and your crew are just aping everything. I don't dig zombies so LFD ain't for me but this is.

To each their own though.

Yeah the serious sam series does one thing right, anything else is gravy. Thing is, that one thing is pretty hard to find anywhere else.
13.
 
Re: Serious Sam 4 Gameplay Footage
Jun 19, 2018, 15:54
13.
Re: Serious Sam 4 Gameplay Footage Jun 19, 2018, 15:54
Jun 19, 2018, 15:54
 
Beamer wrote on Jun 19, 2018, 13:59:
Gadzooks wrote on Jun 19, 2018, 13:30:
all it had going for it was number of enemies at once. That was the sole differentiator between it and value software. Of course, if you liked a lot of enemies at once, that made it an amazing game, but the visuals were bland and the times you weren't facing 50 guys the combat was super bland and generic.

Nerd/Fanboi here, yup. Love it just for that and I'll buy every one. Weakness? Probably. Guilty pleasure? Absolutely. This game series shines when there are a million enemies on the screen and you and your crew are just aping everything. I don't dig zombies so LFD ain't for me but this is.

To each their own though.
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12.
 
Re: Serious Sam 4 Gameplay Footage
Jun 19, 2018, 13:59
Beamer
 
12.
Re: Serious Sam 4 Gameplay Footage Jun 19, 2018, 13:59
Jun 19, 2018, 13:59
 Beamer
 
Gadzooks wrote on Jun 19, 2018, 13:30:
Sorry Sam, you have just changed too much, and not for the better.

Sure the graphics are more "life like", but the retro style FPS graphics of your first games were never a bad thing. It actually added to the experience.

Now, you are just another generic, seemingly open world shooter, with boring visuals and bland looking combat.

I'm going to be the guy that says Serious Sam always had boring visuals and bland looking combat. The character design was horrible - all it had going for it was number of enemies at once. That was the sole differentiator between it and value software. Of course, if you liked a lot of enemies at once, that made it an amazing game, but the visuals were bland and the times you weren't facing 50 guys the combat was super bland and generic.
11.
 
Re: Serious Sam 4 Gameplay Footage
Jun 19, 2018, 13:30
11.
Re: Serious Sam 4 Gameplay Footage Jun 19, 2018, 13:30
Jun 19, 2018, 13:30
 
Sorry Sam, you have just changed too much, and not for the better.

Sure the graphics are more "life like", but the retro style FPS graphics of your first games were never a bad thing. It actually added to the experience.

Now, you are just another generic, seemingly open world shooter, with boring visuals and bland looking combat.
10.
 
Re: Serious Sam 4 Gameplay Footage
Jun 19, 2018, 08:35
10.
Re: Serious Sam 4 Gameplay Footage Jun 19, 2018, 08:35
Jun 19, 2018, 08:35
 
The FoV in the footage is terrible
9.
 
Re: Serious Sam 4 Gameplay Footage
Jun 19, 2018, 01:03
El Pit
 
9.
Re: Serious Sam 4 Gameplay Footage Jun 19, 2018, 01:03
Jun 19, 2018, 01:03
 El Pit
 
aaaaaaaaaaAAAAAAAAAA!... BOOM!

Serious Sam gameplay in a nutshell.

Are those suicide bombers actually politically correct? Inquisitive Headscratch

Ah, whatever! Headbang Smug
...we yet realize that America's leadership and prestige depend, not merely upon our unmatched material progress, riches and military strength, but on how we use our power in the interests of world peace and human betterment.
-Dwight D. Eisenhower
8.
 
Re: Serious Sam 4 Gameplay Footage
Jun 19, 2018, 00:45
8.
Re: Serious Sam 4 Gameplay Footage Jun 19, 2018, 00:45
Jun 19, 2018, 00:45
 
jacobvandy wrote on Jun 19, 2018, 00:14:
Let's be frank, Serious Sam is only still around because of a) its small but rabid cult following and b) the nostalgia factor for anyone else looking to play more of this "old-school shooter." Neither one of those groups wants to see the gameplay change, like at all... They tried mixing it up with SS3, remember? Everyone hated it. Taking those same, dumb old enemies and just letting you slaughter more of them than ever is pretty much exactly what they should be doing.

To wit...Serious Sam will never turn into Wolfenstein.
7.
 
Re: Serious Sam 4 Gameplay Footage
Jun 19, 2018, 00:14
7.
Re: Serious Sam 4 Gameplay Footage Jun 19, 2018, 00:14
Jun 19, 2018, 00:14
 
Let's be frank, Serious Sam is only still around because of a) its small but rabid cult following and b) the nostalgia factor for anyone else looking to play more of this "old-school shooter." Neither one of those groups wants to see the gameplay change, like at all... They tried mixing it up with SS3, remember? Everyone hated it. Taking those same, dumb old enemies and just letting you slaughter more of them than ever is pretty much exactly what they should be doing.
6.
 
Re: Poor Sam got screwed by console again.
Jun 18, 2018, 21:59
6.
Re: Poor Sam got screwed by console again. Jun 18, 2018, 21:59
Jun 18, 2018, 21:59
 
The guy was saying the engine supports up to 100k enemies at the same time and he fought a bunch of a thousand in the demo.

Looks more of the same, I realy wish they would desing some enemies that look at least half decent, guess that's not an real option with the amount they want to throw at you .


btw he also thought the game looked pretty bad as if they put all their attention intot he amount of enemies vs looks, to me the world looked good enough.
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5.
 
Re: Poor Sam got screwed by console again.
Jun 18, 2018, 21:03
5.
Re: Poor Sam got screwed by console again. Jun 18, 2018, 21:03
Jun 18, 2018, 21:03
 
Cram wrote on Jun 18, 2018, 20:25:
WitcherOntheProwl wrote on Jun 18, 2018, 20:19:
That A.I. is really bad. I've played many pre-alpha's and this looks really bad also. This demo screamed console.

I think the enemy design in general needs a complete rework if only to bring something new to the series. The Kleer, for example, same thing as every previous game. Exact same AI in SS1,SE, SS2, SS3, it runs at you, jump attacks, and you strafe and fire. Same strat since SS1. Same with the charging bull enemy shown.

I thought the graphics look great though; the amount of customization and options every previous SS engine has allowed for you on PC is pretty over the top and no reason to think this one won't follow suit.


There is no Serious Sam game where a single AI unit is supposed to be a threat. It is when they are coming at you in mixed waves of 40 - 60 that the challenge is presented. So mixing Kleer Skells, Werebulls, suicide bombers and some mechs is definitely not going to be easy street.
4.
 
Re: Serious Sam 4 Gameplay Footage
Jun 18, 2018, 20:33
4.
Re: Serious Sam 4 Gameplay Footage Jun 18, 2018, 20:33
Jun 18, 2018, 20:33
 
I know that this is pre-alpha but, it looks a bit assish.

This comment was edited on Jun 18, 2018, 20:47.
With a damaged Panzer still hunting 'The Haunted Tank' and Gus out of ammo, Jeb knew there was only one option, "Slim, RAM!"
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3.
 
Re: Poor Sam got screwed by console again.
Jun 18, 2018, 20:25
3.
Re: Poor Sam got screwed by console again. Jun 18, 2018, 20:25
Jun 18, 2018, 20:25
 
WitcherOntheProwl wrote on Jun 18, 2018, 20:19:
That A.I. is really bad. I've played many pre-alpha's and this looks really bad also. This demo screamed console.

I think the enemy design in general needs a complete rework if only to bring something new to the series. The Kleer, for example, same thing as every previous game. Exact same AI in SS1,SE, SS2, SS3, it runs at you, jump attacks, and you strafe and fire. Same strat since SS1. Same with the charging bull enemy shown.

I thought the graphics look great though; the amount of customization and options every previous SS engine has allowed for you on PC is pretty over the top and no reason to think this one won't follow suit.

2.
 
Re: Poor Sam got screwed by console again.
Jun 18, 2018, 20:25
2.
Re: Poor Sam got screwed by console again. Jun 18, 2018, 20:25
Jun 18, 2018, 20:25
 
I think that many bodies would clog up the thresher.
1.
 
Poor Sam got screwed by console again.
Jun 18, 2018, 20:19
1.
Poor Sam got screwed by console again. Jun 18, 2018, 20:19
Jun 18, 2018, 20:19
 
That A.I. is really bad. I've played many pre-alpha's and this looks really bad also. This demo screamed console.
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