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Surviving Mars Free Content Pack

Paradox Interactive announces the release of a new free content pack for Surviving Mars, adding some mysteries to throw monkey wrenches into the works as you try and nurture your fledgling Martian colony. Here's the news:

Paradox Interactive, a publisher and developer of games straight off the dome, today released a free content pack for Surviving Mars, the management strategy game from Haemimont Games. The much-requested Mysteries Resupply Pack will throw a curveball at your meticulously managed settlements with new mysteries to uncover and exploit, and is landing for PC gamers today and Xbox and PS4 consoles tomorrow, June 13th.

The free content pack is the latest in a series of content additions which have improved the quality of life for the colonists of Mars. But just when you think you have a handle on your resource management, the weird and wonderful mysteries of space travel come knocking at your dome.

New mysteries afflicting the colonies on Mars include:

  • St. Elmo's Fire - Colonists find it hard to get a good night’s sleep, especially when mysterious lights begin appearing where they have no reason to be. What is causing these unexpected apparitions and is it connected to the confusing changes in the water supply?
  • The Philosopher's Stone - Encounter beings that are a far cry from the fleshy bags we call carbon-based life when the colony stumbles upon entirely crystalline entities. Are they here to be of assistance or only out to protect the family jewels?
  • Metatron - Colonists look to the sky agape as a great floating monolith has parked itself directly above the fledgling colony. Does it come in peace or is it even sentient? Either way, it is certainly blocking the views from the dome!

To find out more about Surviving Mars take a look at here for upcoming news and community activities:

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2. Re: Surviving Mars Free Content Pack Jun 13, 2018, 08:32 Creston
I can see a new horizon, underneath the blazing sky.
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1. Re: Surviving Mars Free Content Pack Jun 13, 2018, 07:30 Ozmodan
I like Paradox Interactive, but whoever designed this game was really high on something. Why they picked up this developer is a mystery.  
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