Anthem Gameplay Trailer Next Week

Electronic Arts offers an EA PLAY teaser trailer which offers about two seconds of footage from Anthem, BioWare's upcoming action/RPG. They say that on June 9th they will release a full trailer for the game, offering a detailed look at gameplay. They also share five tidbits about the game in the meantime:
Mark your calendar. On June 9, 2018 at 11 a.m. PDT, EA PLAY returns with a detailed look at the gameplay of BioWare’s™ upcoming Action-RPG, Anthem™. Here are five things we can share ahead of the stream.

1. A New Trailer
That’s right, we’re delivering an unseen trailer that delves into the dangerous world of Anthem. You’ll get a glimpse into the story, characters, and monsters that bring the game to life.

2. More Gameplay
Last year we showed off some of the core gameplay that you can expect from Anthem – flying, fighting, and of course, collecting loot. And this year we’re happy to show off some more. Tune in to see it all.

3. Combat Showcase
One thing we’ll be showing in-depth this time around is combat. The power of the Javelin exosuit will be on full display as players take on the most ferocious enemies seen yet.

4. Developer Insights
The dev team at BioWare has been hard at work, and now they’re ready to show it off in-person. Hear some of the guiding principles that have shaped the development of Anthem as BioWare General Manager Casey Hudson, Executive Producer Mark Darrah, and Lead Writer Cathleen Rootsaert take the stage.

5. A Look Behind The Curtain
Along with hearing from the developers themselves, we’ll be showing off some of the concept and production art of Anthem. You’ll get a chance to see the craftsmanship that has built this incredible world from the ground up.

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Re: Anthem Gameplay Trailer Next Week
Jun 3, 2018, 22:25
23.
Re: Anthem Gameplay Trailer Next Week Jun 3, 2018, 22:25
Jun 3, 2018, 22:25
 
Beamer wrote on Jun 3, 2018, 10:10:
I don't get the bl2 loot complaints. Legendary named stuff fell very rarely, but everything else was great, I thought. it only felt grindy if you tried to farm legendaries.

No, it wasn't. Not compared to BL1. In BL1, guns could drop with wacky, crazy modifiers all the time, absolutely leading to one-of-a-kind guns. In BL1, I got lucky, and a x3 Acid gun dropped at like level 6. I had an absolute blast melting shit for the next 20 levels. And you'd see hundreds, if not thousands of different varieties before similarities started showing up.

In BL2, there were basically only ~ 30 guns, and they just dropped with slightly different stats all the time. And the only really unique / fun ones were the legendary ones, which never fucking dropped. The fact that they had to put in a loot box chest so players could get level-appropriate weapons shows you just how terrible the drop rates were.

BL2's loot system is fucking garbage. BL is only fun when you're mowing down hordes of guys left and right. When your weapons are so shit that every single mook takes 20 seconds to kill, the entire game turns into a giant, slow grind. Guess which of the two games suffered from that?
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