Anthem Gameplay Trailer Next Week

Electronic Arts offers an EA PLAY teaser trailer which offers about two seconds of footage from Anthem, BioWare's upcoming action/RPG. They say that on June 9th they will release a full trailer for the game, offering a detailed look at gameplay. They also share five tidbits about the game in the meantime:
Mark your calendar. On June 9, 2018 at 11 a.m. PDT, EA PLAY returns with a detailed look at the gameplay of BioWare’s™ upcoming Action-RPG, Anthem™. Here are five things we can share ahead of the stream.

1. A New Trailer
That’s right, we’re delivering an unseen trailer that delves into the dangerous world of Anthem. You’ll get a glimpse into the story, characters, and monsters that bring the game to life.

2. More Gameplay
Last year we showed off some of the core gameplay that you can expect from Anthem – flying, fighting, and of course, collecting loot. And this year we’re happy to show off some more. Tune in to see it all.

3. Combat Showcase
One thing we’ll be showing in-depth this time around is combat. The power of the Javelin exosuit will be on full display as players take on the most ferocious enemies seen yet.

4. Developer Insights
The dev team at BioWare has been hard at work, and now they’re ready to show it off in-person. Hear some of the guiding principles that have shaped the development of Anthem as BioWare General Manager Casey Hudson, Executive Producer Mark Darrah, and Lead Writer Cathleen Rootsaert take the stage.

5. A Look Behind The Curtain
Along with hearing from the developers themselves, we’ll be showing off some of the concept and production art of Anthem. You’ll get a chance to see the craftsmanship that has built this incredible world from the ground up.

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Re: Anthem Gameplay Trailer Next Week
Jun 2, 2018, 09:39
15.
Re: Anthem Gameplay Trailer Next Week Jun 2, 2018, 09:39
Jun 2, 2018, 09:39
 
StingingVelvet wrote on Jun 2, 2018, 04:11:
AND OF COURSE COLLECTING LOOT!!!

I get that I'm in the minority of gaming humanity obviously, but nothing turns me OFF more than that shit. Borderlands sounded like the best thing ever until I discovered how loot focused it was. Blah.

As long as the loot is meaningful and you have a nice, constant progression, I quite enjoy the addition of loot. Borderlands, I think, did it pretty well. Borderlands 2, on the other hand, was a fucking retarded shitshow when it came to loot. Fuck MMO grinding. And then they decided to double down on even shittier loot for that god-fucking-awful prequel game.

TheBigVlad wrote on Jun 2, 2018, 09:10:
For me, the addition of loot mechanics to shooters is one trend I'm happy about. I like it and want to see more of them (just like I want more zombie games), but it needs to be done carefully or it can ruin a game. I just finished Shadow Warrior 2, which had the worst implementation of loot in a FPS I've ever seen. Don't do it like that.

Out of curiosity, what did you find bad about SW2's loot? (I haven't played it, just asking.)
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