Pillars of Eternity II: Deadfire is now available, offering Obsidian's RPG
sequel for Windows, macOS, and Linux. You can pick up a copy from developer
Obsidian Entertainment, publisher
Versus Evil, and etailers like
Steam. There are also a physical copies to be had through online purchases
as well as what they are calling "stores." The
trailer introduces the game, and here's word on the release:
Obsidian Entertainment, developer of genre-defining role-playing games, in
partnership with powerhouse publisher Versus Evil, today announced the launch of
Pillars of Eternity II: Deadfire. Role playing fans will rejoice in Obsidian's
continued success in creating a rich and compelling narrative delivered in the
grandest of RPGs. Deadfire's deep progression mechanics, enhanced companion
system, tactical combat and new exploration across land and sea, is an upgrade
from this multi-award winning RPG studio.
"Pillars of Eternity II: Deadfire is the first sequel we’ve made to one of
our own games. Building on the incredible foundation of the first Pillars of
Eternity, we’ve been able to create an even more dynamic world with systems such
as our open world approach to the Deadfire,” said Obsidian Entertainment CEO,
Feargus Urquhart. “What's been even more gratifying is the incredible support
our community has given us over the years. Without them we would not have been
able to create this amazing RPG.”
“Pillars of Eternity II: Deadfire exemplifies the sheer dedication and
passion from the team at Obsidian Entertainment in crafting what will surely be
one of the biggest RPG’s in 2018,” said Steve Escalante, Versus Evil’s General
Manager, “Today, fans of the studio and the original game will be able to
experience all the improvements, additions and upgrades to this classic RPG.
We’re very excited to help realize Obsidian’s vision with their release today
and look forward to seeing RPG fans around the world explore the Deadfire!”
Icewind wrote on May 9, 2018, 02:38: i played a pre-release reviewer's build starting last month for the site I write for and after a 50 hour playthrough I only experienced a very minor bug with a NPC who was supposed to be "gone" suddenly appearing on my ship and bringing up old dialog and a CTD once while exiting the game. Nothing major. A few graphical glitches here and there but that's more of my fault for running year old nvidia drivers.
Overall, it's probably the most stable game they've launched. Which admittedly, doesn't mean much, but still.
I've honestly never had major bug issues with Obsidian games, which people always give me the stink eye for. I probably rarely play on release day though, I'm just not someone who chooses what to play based on newness. I did play New Vegas right away though and the only bugs I had were some enemies stuck in the ground.
Anyway, subjective experience is subjective. It's just a shame Obsidian is known as a bug factory when I personally have never experienced that.
Replaying PoE1 now, then I'll play something different, then PoE2. Looking forward to it!