The
Campo Santo Website announces that this "small but scrappy video game studio
in San Francisco" has been acquired by Valve Corporation. This followed the news
being This came after this was first
revealed by Kotaku, at which point they 'fessed up and posted: "In Valve we
found a group of folks who, to their core, feel the same way about the work that
they do (this, you may be surprised to learn, doesn’t happen every day). In us,
they found a group with unique experience and valuable, diverse perspectives. It
quickly became an obvious match." The post concludes with a look at the future,
saying they will continue to develop In the
Valley of Gods and to support
Firewatch:
Third, and last, we had a series of long conversations
with the people at Valve and everyone shared the satisfaction we take in working
with people whose talents dwarf our own to make things we never thought
possible. Both sides spoke about our values and how, when you get right down to
it, we, as human beings, are hard-limited by the time we have left when it comes
to making the things we care about and believe in. They asked us if we’d all be
interested in coming up to Bellevue and doing that there and we said yes.
Yes, we’re still making In the Valley of Gods (as a Valve game!); yes, we’ll
still support Firewatch; and yes, we’ll still produce The Quarterly Review and
our regular blog content. Thanks so much for your interest in our games and
we’ll see you in Washington. Cheers.