Valve Acquires Campo Santo

The Campo Santo Website announces that this "small but scrappy video game studio in San Francisco" has been acquired by Valve Corporation. This followed the news being This came after this was first revealed by Kotaku, at which point they 'fessed up and posted: "In Valve we found a group of folks who, to their core, feel the same way about the work that they do (this, you may be surprised to learn, doesn’t happen every day). In us, they found a group with unique experience and valuable, diverse perspectives. It quickly became an obvious match." The post concludes with a look at the future, saying they will continue to develop In the Valley of Gods and to support Firewatch:
Third, and last, we had a series of long conversations with the people at Valve and everyone shared the satisfaction we take in working with people whose talents dwarf our own to make things we never thought possible. Both sides spoke about our values and how, when you get right down to it, we, as human beings, are hard-limited by the time we have left when it comes to making the things we care about and believe in. They asked us if we’d all be interested in coming up to Bellevue and doing that there and we said yes.

Yes, we’re still making In the Valley of Gods (as a Valve game!); yes, we’ll still support Firewatch; and yes, we’ll still produce The Quarterly Review and our regular blog content. Thanks so much for your interest in our games and we’ll see you in Washington. Cheers.
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Re: Valve Acquires Campo Santo
Apr 22, 2018, 17:23
12.
Re: Valve Acquires Campo Santo Apr 22, 2018, 17:23
Apr 22, 2018, 17:23
 
Mr. Tact wrote on Apr 22, 2018, 16:26:
How long before the layoffs?

More like how long before the employers run away from Valve's dysfunctional management practices.
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