VaranDragon wrote on Apr 18, 2018, 10:51:
The corny music is not doing it for me. Gotta say the trailer is pretty uninspired, and much worse than the last one. The soundtrack choice is probably the main reason why I feel that way, the other being that it doesn't really show anything more than we've already seen. I hope the destruction aspect won't be gimmicky.
Par for the course for PGI minimally viable? Everything about even the non-gameplay trailer
of MW2: Mercs has the 'rule of cool.' Intense action, voice acting, fitting music.
Non-gameplay trailer for MechWarrior 3
(that narrator lol, good times)
Non-gameplay trailer for MW4:V
. MechWarrior 4: Merc Gameplay trailer
I'm sure this re-invented MW5 may be a breath of fresh air from PGI's milking nostaglia tactics with 'freemium' at the very least. It does look way too bright and clean though, compared with the original gritty/lived-in look of the earlier MW5
, others may have a different opinion than mine of course.
Still withholding hype in case it simply doesn't live up to my expectations. It could end up a buggy mess, or just lacking content in general since this isn't exactly a high production studio. They should show simply more than shooting at stuff, like with MW4:Mercs, what was fun for me was the diverging campaigns and selecting different planets. Show that.
Show voice acting, dynamic moments in mission, etc.