On Far Cry 5 Microtransactions

GameSpot has new details on Far Cry 5, saying the upcoming shooter sequel will include microtransactions, saying these will include ways to speed progress for those who enjoy playing less of their new games. They also note that the game's single-player campaign will be playable offline, a sign of our modern times that this was a concern. Here's a bit:
As with many other games, including previous Ubisoft games, Far Cry 5 will offer microtransactions. Executive producer Dan Hay stressed that the game will be generous in what it offers, though if you want to speed up your progress by spending money, you'll have that option. "We've set the game up to be generous," Hay said. "We've set the game up so...nothing is locked [away]. You can go out and explore, and the game will reward you for your exploration."

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Ubisoft PR followed up to offer a full statement on Far Cry 5's microtransactions, saying they will allow players to speed up their progress. It remains to be seen exactly how this will work, but looking at another recent Ubisoft game, Assassin's Creed Origins, may give us some clues. That game offers "Time Saver Packs" that include items or packs of in-game currency that you can then spend to speed up your progress. They are totally optional, and can be unlocked through normal gameplay. It is possible that Far Cry 5 will offer something similar.
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Re: On Far Cry 5 Microtransactions
Mar 16, 2018, 19:08
Slick
 
16.
Re: On Far Cry 5 Microtransactions Mar 16, 2018, 19:08
Mar 16, 2018, 19:08
 Slick
 
jacobvandy wrote on Mar 16, 2018, 17:41:
Lord Tea wrote on Mar 16, 2018, 12:37:
if you want to speed up your progress by spending money, you'll have that option

...formerly known as "PAY TO WIN".

Speeding up progress isn't pay to win. Offensive to people who prefer to earn it, maybe, or a potential cause for concern over the standard rate of progression, definitely... But unless there's an advantage to that which can never be earned for free, it's not P2W.

Oh this line has been well blurred since SWBF2. That game offered the same "convenience shortcuts" that DICE games have for the last 5 years, but for some reason people equated it with being able to pay $$$ for a weapon that was BETTER than ANYTHING you could earn in-game.

The way it actually was (for 2 days before launch) was no different than a +xp bonus in any other game, you just got the same shit as playing the game normally, only faster. Just about every MMO on the planet does the exact same thing (pay for +25% xp boost).

And it's even more hilarious because Call of Duty: Advanced WArfare has ACTUAL pay-2-win guns that were FAR better than anything you could earn through normal progression, and NOBODY COMPLAINED. WTF.

Reminds be of the "golden guns" in APB:Reloaded which you couldn't even buy, but rent for $9.99 a month, and were twice as deadly as anything you could earn in-game, for a pvp game. Ridic.
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