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The Division 2 Revealed

A financial website called 4-Traders has first details (in German) on Ubisoft's plans for Tom Clancy's The Division 2, a sequel to Massive Entertainment's open-world first-person shooter (thanks GameSpot). The post is purportedly a blog update from Massive creative director Julian Gerighty. It's not clear why this would appear on this site, but lending a good deal of credibility to the report is the discovery of this image on the Ubisoft Website which is clearly a logo for The Division 2. Here is a rough machine translation of part of the post:

However, when we released our game in 2016, it was clear to us that it was just the opening chapter of a much bigger saga, so we're excited to share more with you today about what awaits you in The Division Universe next.

We are very pleased to announce that we are currently working on Tom Clancy's The Division 2 . The development is led by Massive Entertainment and driven by close collaboration with Ubisoft Annecy, Redstorm, Reflections, Ubisoft Bucharest and Ubisoft Shanghai. The Division 2 will be based on an updated version of the Snowdrop Engine that will help us realize our ambitions for this title. More importantly, we can also invest all the experience we've accumulated over the past two years in this sequel to make sure everything is going well.

But that is not all. The division continues. After the celebrations of our 2 year anniversary, we will support the game with 2 more title updates. These will be 2 brand new Global Events; Include more Legendary difficulty missions and an Xbox One X update that will rediscover the beautiful and emblematic New York City with all its stunning details in both 4K and 1080p.

In addition, as of June 2018, players will also be able to play 'Crests', which are specific achievements that will allow them to unlock The Division 2 rewards.

The teams are extremely grateful for all the support over the past two years and we can not wait to show you what we have planned for The Division 2 during the E3 2018 in June.

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9. Re: The Division 2 Revealed Mar 8, 2018, 13:01 Prez
 
Despite the problems I have with going to a full fledged sequel as opposed to adding more to the first game, I still like the fact that there is going to be more of this universe. I really liked The Division. That said, however, with the sequel they absolutely need to tighten up the storytelling - the first had snippets of excellent storytelling but overall there was too little story progression overall, leading to a feeling that you as the player were just spinning your wheels in a story arc that mostly didn't go anywhere and lacked satisfying closure to plot points. I loved the combat though; I found it to be rife with fun and interesting shooting gameplay even though some others didn't.  
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8. Re: The Division 2 Revealed Mar 8, 2018, 12:59 Slick
 
Cutter wrote on Mar 8, 2018, 12:11:
Why don't they put some actual, real content into the first one. The map is great and they could do so much more with it. The game lacks content. Fighting the same group of guys over and over again gets lame after 5 minutes. They missed a major opportunity to do something really exciting with The Division. MMOs learned long ago that it doesn't matter how big the game world is. If there's nothing to do in it it sucks.


They added a bunch of free post-launch content, and the DLC was really good. But I know what you mean.
 
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7. Re: The Division 2 Revealed Mar 8, 2018, 12:54 Slick
 
I'll buy this regardless, but JESUS GODDAMNIT they'd better not have fucking client-side everything for multiplayer. You can still just use cheatengine to mod all your stats like you would for a fucking singleplayer game. Also, more than 24 players per server!!!

Pretty hyped tho, the first month of this game was amazing before everyone figured they could hack without consequence.
 
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A 'leet militia being necessary to the security of a free state, the right of the people to keep and bear virtual arms shall not be infringed! -Cutter
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6. Re: The Division 2 Revealed Mar 8, 2018, 12:48 Creston
 
MacLeod wrote on Mar 8, 2018, 12:10:
Make it underwater like the second X-Com game...

Call it "The Division 2: SubDivision"

Teehee!
 
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5. Re: The Division 2 Revealed Mar 8, 2018, 12:11 Cutter
 
Why don't they put some actual, real content into the first one. The map is great and they could do so much more with it. The game lacks content. Fighting the same group of guys over and over again gets lame after 5 minutes. They missed a major opportunity to do something really exciting with The Division. MMOs learned long ago that it doesn't matter how big the game world is. If there's nothing to do in it it sucks.

 
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4. Re: The Division 2 Revealed Mar 8, 2018, 12:10 MacLeod
 
Make it underwater like the second X-Com game...

Call it "The Division 2: SubDivision"
 
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3. Re: The Division 2 Revealed Mar 8, 2018, 11:43 SpectralMeat
 
I am looking forward to this. I did enjoy the first game.  
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2. Re: The Division 2 Revealed Mar 8, 2018, 11:40 SimplyMonk
 
MMO-ish Looter Shooter game has very poor initial release, but after a year manages to recover somewhat and post a respectable game and appreciative player base. After which they announce the next chapter in the series as a standalone title...

Where have I heard this before? How did that work out? I mean, I realize that Bungie and Massive are two distinct companies, but the lifecycle of The Division and Destiny were extremely similar. I guess this just reinforces my tendency to not play any game nowadays till it has been out for at least a year. Especially these looter shooters that like to release new titles after 2-3 years.
 
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1. Re: The Division 2 Revealed Mar 8, 2018, 11:22 Agent.X7
 
Sweet. My girlfriend and I loved co-op in the Division. Currently tromping through Ghost Recon Wildlands, but she liked the heavier RPG stuff in the Division better. (I just like shooting shit.)  
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