Into the Breach Released

Into the Breach is now available, offering a turn-based strategy game for Windows from Subset Games, developer of FTL. This is available on GOG.com and Steam, and while neither offers a launch discount, buying the game from GOG.com for the next week comes with a free copy of FTL: Advanced Edition. The launch trailer offers a look at gameplay, and this description outlines what to expect:
The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hold off this alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game from the makers of FTL.

Key Features:

  • Defend the Cities: Civilian buildings power your mechs. Defend them from the Vek and watch your fire!
  • Perfect Your Strategy: All enemy attacks are telegraphed in minimalistic, turn-based combat. Analyze your opponent's attack and come up with the perfect counter every turn.
  • Build the Ultimate Mech: Find powerful new weapons and unique pilots as you battle the Vek infestation across Corporate-Nation islands.
  • Another Chance: Failure is not an option. When you are defeated, send help back through time to save another timeline!

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10.
 
Re: Into the Breach Released
Feb 28, 2018, 12:49
10.
Re: Into the Breach Released Feb 28, 2018, 12:49
Feb 28, 2018, 12:49
 
Mr. Tact wrote on Feb 28, 2018, 12:12:
Beamer wrote on Feb 28, 2018, 11:37:
The game ultimately has only a handful of successful strategies, but it becomes how you choose between them. And luck. I've won on Hard with nearly every ship, which is funny, I probably did 200 hours only on Easy because I doubted I could even win on Normal.
I started on Easy for the same reason, made it to the final boss once before getting distracted by something else. I need to get back to the game...

I can talk for hours about the strategy. But yeah, it's more fun finding out on your own for the first while. Like I said, I was probably at least 200, if not 270, hours before I made a genuine attempt at Normal. I actually started by making a conscious attempt to beat Easy on every ship. A few of those ships suck, so I instead tried a few on Normal, only to find that if you could win Easy with some harder ships, Normal is pretty easy with easier ships. There's at least one ship for which even Hard is pretty easy. Due to the RNG you can never guarantee victory anywhere - if every store you go to has crap weapons you're going to die, but some ships are damn near sure things.
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