Beamer wrote on Feb 23, 2018, 07:50:Razumen wrote on Feb 23, 2018, 01:32:Beamer wrote on Feb 22, 2018, 16:45:
What he's saying makes sense. The change in aspect ratio means you can't simply slap new graphics into it. You need to completely, fundamentally rebuild how most of the systems operate, to the point that you're essentially building an entirely different game from the ground up.
It'd be a Diablo 2 clone as much as a Diablo 2 remaster.
Er, no, you can just see more of the world, I don't see how that requires them to fundamentally rebuild any game system. It's just a lame excuse overall.
Did you read the article? Pretty much all the calculations around the random generation and the enemies are done just off the screen, and around where the screen is showing. It's not about what you see, it's about what you don't see.
And this isn't an excuse. Brevik isn't at Blizzard, so he has absolutely no say over whether this gets remade or not. It would be done without his participation, or even knowledge. This is just like Spielberg saying that he feels it would be hard to remake Jaws, because more goes into it than what you see on the screen. It's one guy, who was there, giving his opinion on some technical limitations that they used as advantages, but now that they're no longer in place more thought needs to be given than would be to most remasters.
Razumen wrote on Feb 23, 2018, 01:32:Beamer wrote on Feb 22, 2018, 16:45:
What he's saying makes sense. The change in aspect ratio means you can't simply slap new graphics into it. You need to completely, fundamentally rebuild how most of the systems operate, to the point that you're essentially building an entirely different game from the ground up.
It'd be a Diablo 2 clone as much as a Diablo 2 remaster.
Er, no, you can just see more of the world, I don't see how that requires them to fundamentally rebuild any game system. It's just a lame excuse overall.
saluk wrote on Feb 23, 2018, 00:59:
Move the interface to the sides and keep the 4:3 ratio. Done.
Beamer wrote on Feb 22, 2018, 16:45:
What he's saying makes sense. The change in aspect ratio means you can't simply slap new graphics into it. You need to completely, fundamentally rebuild how most of the systems operate, to the point that you're essentially building an entirely different game from the ground up.
It'd be a Diablo 2 clone as much as a Diablo 2 remaster.
MoreLuckThanSkill wrote on Feb 22, 2018, 16:21:ItBurn wrote on Feb 22, 2018, 15:56:
There's just never been another FPS ARPG with this level of complexity and I doubt it'll ever happen again.
...The Division.
Mostly joking, I only played Hellgate:London briefly during a beta or alpha period, although one of my coop buddies did get suckered into buying the lifetime Hellgate pass, or whatever it's called. He's playing The Division with me these days, I should probably get his opinion on the two games, if he can remember enough about Hellgate.
That said, I'm sure Blizzard will do an HD conversion of Diablo 2 eventually, just to make a quick 500 million for themselves.
Burrito of Peace wrote on Feb 22, 2018, 12:40:Damn, if the low lying fruit ain't the truth.
Yeah, it would be damn tough to recode the entire mechanics systems for RTMs and loot boxes.
ItBurn wrote on Feb 22, 2018, 15:56:
There's just never been another FPS ARPG with this level of complexity and I doubt it'll ever happen again.
Tipsy McStagger wrote on Feb 22, 2018, 12:58:ItBurn wrote on Feb 22, 2018, 12:19:
I absolutely love Hellgate. It's by far my favorite Diablo clone ever. I don't understand how someone could hate it. Perhaps it was because it was hyped too much or it was too buggy on launch.
So I never played it 4 months after release because it was a horrible horrible buggy mess. Monsters would get stuck in spots and your weapons wouldn't register hits. I remember the chat interface for online was like an after thought and the online portion was completely unplayable due to horrible servers.
How long did you play it for?
ItBurn wrote on Feb 22, 2018, 12:19:
I absolutely love Hellgate. It's by far my favorite Diablo clone ever. I don't understand how someone could hate it. Perhaps it was because it was hyped too much or it was too buggy on launch.
PHJF wrote on Feb 22, 2018, 11:39:
Never played Hellgate... I'd like to try it now to see what the lack of fuss was about.
PHJF wrote on Feb 22, 2018, 11:39:
Never played Hellgate... I'd like to try it now to see what the lack of fuss was about.