Activision Blizzard Reports Record Results

Activision Blizzard Announces Fourth-Quarter and 2017 Financial Results, reporting record quarterly and full-year revenues, record full-year digital, mobile and in-game revenues, and record full-year operating cash flow ($2.2 billion). This set of results includes word that the company raked in over $4 billion in microtransactions for the fiscal year:
Player Investment

  • Activision Blizzard delivered a fourth-quarter record of over $1 billion of in-game net bookingsB, and an annual record of over $4 billion of in-game net bookingsB.
  • King grew segment revenues and operating income year-over-year, delivered record mobile net bookingsB in 2017, and increased its average net bookingsB per paying user by a double-digit percentage year-over-year. This quarter, King had two of the top-10 highest-grossing titles in the U.S. mobile app stores for the seventeenth quarter in a row, with Candy Crush Saga™ and Candy Crush Soda Saga™ at #1 and #2, respectively.3 The Candy Crush franchise grew consumer spend sequentially for the fourth quarter in a row.
  • Activision delivered record segment operating income of over $1 billion with record operating margin of 38%. Activision offered compelling downloadable content offerings, including Zombies Chronicles for Call of Duty: Black Ops III, Destiny 2’s expansion pass, Call of Duty: WWII’s season pass, and additional live features, services and content.
  • Blizzard delivered record segment revenues and operating income for a year with no major game release, as they continued to deliver continuous content across franchises including Overwatch, Hearthstone, and World of Warcraft®.

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Re: Activision Blizzard Reports Record Results
Feb 9, 2018, 10:15
Re: Activision Blizzard Reports Record Results Feb 9, 2018, 10:15
Feb 9, 2018, 10:15
VaranDragon wrote on Feb 9, 2018, 08:33:
Prez wrote on Feb 9, 2018, 05:56:
I can't shake the feeling with the inevitable government intervention to curb publishers' unchecked avarice with their exploitative and predatory gambling mechanics, this loot box bubble is going to burst sooner or later, and it's not going to be pretty.

Trump's government? There is too much money in it. So no. Its never gonna happen.

Trump's government? LOL. Presidents come and go - it's Congress who holds the legislative power here. And they of course operate without term limits. It's why the big publishers will lobby in Congress to retain the right to continue to exploit gamers with unregulated gambling in their games as several people here have already predicted. And let's be honest - 4 billion dollars is peanuts at the Federal Level. It's nothing. All anyone has to do is get a law curbing the big publishers' ability to run unregulated gambling attached to some over-arching massive bill that Trump would be willing to sign. This would go virtually unnoticed given the relatively tiny implications it has on the country as a whole. And it's free good PR.

At any rate, the U.S. Federal government isn't the only entity with the power (and I'd go so far as to say the obligation) to act on this. Several state governments have already indicated they intend to take action on this matter within their states. That's to say nothing of the many international governing entities who have already taken up the issue or will shorrly.
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