State of Play: Removing Cheaters
Over the past six months, we’ve steadily ramped up our anti-cheat efforts, working closely with the FairFight team to detect and remove more cheaters than ever before. In October alone, we sanctioned over 8,500 accounts. Since then, instances of cheating have declined. While we have made significant gains, we still can do more.
Improvements to FairFight In-game Messaging
Battlefield 1 veterans may remember the global messaging that was sent every time FairFight had acted against a player. As we ramped up our efforts against cheaters, these messages became a distraction from other in-game discussions, and they were disabled a few months ago based on your feedback. However, our communication about this created some questions. Going forward, our communication will be more clear, transparent, and proactive.
Soon, you’ll see a new form of FairFight messaging. This will condense the combined bans from the last 24 hours into a single in-game post, sent every few hours.
How and When a Player Gets Sanctioned
We saw a rise in the number of social media posts claiming FairFight had banned players incorrectly after the October ban wave mentioned above. However, we are confident that our detection methods produce accurate results. Cheat developers may be attempting to manipulate players’ minds about anti-cheat tools, and to leverage detection information from game developers.
A common misconception regarding FairFight is that higher skilled players are more likely to get sanctioned due to their improved match stats. This is not correct; it is not possible to be banned simply for being skilled.
mxmissile wrote on Feb 6, 2018, 16:47:
so glad I dont play these shit EA / Dice rehash games... just sit back and lol
jdreyer wrote on Feb 6, 2018, 20:07:
I wonder if you could control cheating by having a game start a runtime virtual machine and having the game start up within it. Then it would be isolated from any apps trying to manipulate client side data.
jdreyer wrote on Feb 6, 2018, 12:16:
getting accidentally banned is a situation that can be rectified via customer service. It's not like being sent to jail for a crime you didn't commit. Online multiplayer games *must* get a handle on this, or they won't survive.
Retired wrote on Feb 6, 2018, 12:52:
Little late eh?
necrosis wrote on Feb 6, 2018, 10:45:RedEye9 wrote on Feb 6, 2018, 10:26:Glad you dont run our judicial system.A common misconception regarding FairFight is that higher skilled players are more likely to get sanctioned due to their improved match stats. This is not correct; it is not possible to be banned simply for being skilled.But the cheaters will scream that is what's happening. I would rather see 1 false positive for every 100 cheaters caught than let 10 cheating bitches slip through the net.
necrosis wrote on Feb 6, 2018, 10:45:RedEye9 wrote on Feb 6, 2018, 10:26:Glad you dont run our judicial system.A common misconception regarding FairFight is that higher skilled players are more likely to get sanctioned due to their improved match stats. This is not correct; it is not possible to be banned simply for being skilled.But the cheaters will scream that is what's happening. I would rather see 1 false positive for every 100 cheaters caught than let 10 cheating bitches slip through the net.
RedEye9 wrote on Feb 6, 2018, 10:26:Glad you dont run our judicial system.A common misconception regarding FairFight is that higher skilled players are more likely to get sanctioned due to their improved match stats. This is not correct; it is not possible to be banned simply for being skilled.But the cheaters will scream that is what's happening. I would rather see 1 false positive for every 100 cheaters caught than let 10 cheating bitches slip through the net.
A common misconception regarding FairFight is that higher skilled players are more likely to get sanctioned due to their improved match stats. This is not correct; it is not possible to be banned simply for being skilled.But the cheaters will scream that is what's happening. I would rather see 1 false positive for every 100 cheaters caught than let 10 cheating bitches slip through the net.