Star Citizen Website Relaunches, Offers New Trailer

The Roberts Space Industries Website has relaunched, offering an enhanced homebase for Star Citizen, Cloud Imperium's upcoming crowdfunded space game. They explain the goal of the renovation is to provide visitors "a more intuitive experience and stronger branding for all three pillars of the game’s development." The latest post offers a new trailer from Squadron 42 called "Welcome to the Coil." Here's a bit on what that means: "This week, we present our latest Squadron 42 feature. Take an in-depth look at the foreboding, mysterious Coil, and the design challenges our devs had to overcome while bringing this distinctive setting to life in the game."

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24.
 
Re: Star Citizen Website Relaunches, Offers New Trailer
Jan 26, 2018, 20:41
Kxmode
 
24.
Re: Star Citizen Website Relaunches, Offers New Trailer Jan 26, 2018, 20:41
Jan 26, 2018, 20:41
 Kxmode
 
RedEye9 wrote on Jan 26, 2018, 19:21:
mellis wrote on Jan 26, 2018, 16:34:
I never get the hate over this title. What they're trying to achieve and what they have achieved is such a feat of computer engineering that it's frankly mind blowing from a technical perspective.

If they put Star Citizen out half baked, it'll tank and everyone can say I told you so, but then what? It'll pretty much be the end of any hope of an esoteric or original idea getting triple A funding independent of a major publishing house.

If however they take their time (as such an undertaking demands), there's a strong chance they'll create GTA in space (albeit without the hookers probably...maybe a stretch goal), and it will be beneficial for the entire industry especially those who have a great idea but just can't get it funded because it's missing the obligatory lootboxes, world-war-2-in-space, gender fluid characters or whatever else the cookie-cutter publishing trapper-keeper's demand.

Frankly, even if you hate Star Citizen and/or Chris Roberts - if they succeed it'll be good for the indie gaming industry as a whole and that can't be a bad thing...
^this

Not this. Nobody signed up for a 5+ year mission to create the most expensive tech demo in the history of gaming. We just wanted a new 30-mission Wing Commander game. But it's really no one's fault except Chris Roberts. He didn't control the feature creep. He allowed it to fester.
"There are times when I would rather have some Kahlua instead of a clue." - Mr. Tact (May 27, 2021)
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