Publisher tinyBuild announces Outpost Zero, a multiplayer survival first-person
shooter from Symmetric Games. Word is: "Imagine playing Starcraft as a
multiplayer Survival FPS. You land on a new planet, gather resources, build a
base -- and get onto building an army of AI bots to help you in your quest. Then
you take this army to your neighbor's base, and start a war." The
shows this off, including a look at alpha gameplay, and they say that they are
moving towards a public alpha, promising access to all who sign up on the
Outpost Zero website. Here's word
on what to expect:
About Outpost Zero
A Sci-Fi First Person Shooter with Base Building, Resource Management, and
elements of Survival. You play as an AI Overseer sent from Earth entrusted with
the future of humankind, and tasked with establishing a habitat that can sustain
human life on a mysterious alien world.
At its core, Outpost Zero is a deep sandbox FPS. Fight against a variety of
native alien creatures, and defend your base against roving bands of pirates and
enemy raiders. Attack enemy strongholds to destroy their operations and loot
their resources. The game will feature scaling combat with upgradeable weapons
and armor, and group combat with AI squad mates to lead into battle against
This hostile planet can become a thriving colony with a fully functioning
society of AI robots, under your direction. Harvest resources and build a stable
economy, setup mining outposts and supply chains to your automated factories to
create components essential for the operation of your outpost. Create a base for
safe refuge and infrastructure to keep your AI outfitted, healthy, and happy.
Make homes for your colonists, provide them with entertainment, and build
defenses to keep out invaders.
Outfit your AI buddies and train them to defend your outpost. Upgrade them with
improved weapons and armor, train them to be better at combat, crafting, and
resource harvesting, and give them jobs to keep them busy and keep your outpost
running at peak efficiency. Build them luxurious quarters and raise their morale
by entertaining them and satisfying their needs. Lead them into battle, and set
them up to defend your base from invaders. Build a society of happy, efficient,
and powerful robot citizens.
Looks ok, better than some but do we really need another space sci-fi survival base building game? Just off the top of my head, in EA (at various stages of pre-alpha, alpha and beta), Empyrion, Avorion (more ship building than survival but still spaaaace!), Osiris: New Dawn, Planet Explorers, Space Engineers, Astroneer, Eden Star, ARK, Stellar Overload (formerly Planet3 (cubed)), Starforge (ugh), No Mans Sky, Planet Nomads, Rodina, Pulsar, Star Rangers XE...the list just goes on and on. And, honestly, only a few of those have turned out to be even halfway decent. Some like Starforge are just plain rubbish. Others are works-in-progress, like Empyrion (which is my fav and in very active development) and No Mans Sky, which is rumored to have another update coming this month (there's a new ARG in progress that just started a few days ago, which usually happens before a major patch), not to mention a new overhaul mod was released for it that tries to get it to the level of the first gameplay reveal trailers. Still, the game is hundreds of times better than at launch and it's future is bright as long as Hello Games continues to bust their ass getting it to the promised state it was supposed to be at launch.
"I remember feeling profoundly disappointed at the scene when Byeck's missus gives him a hidden blade and says, 'This is a weapon from ancient times!' BITCH, we're IN 'ancient times'!" - Yahtzee, 'Assassin's Creed: Origins'