PUBG Looks to Rebound from Rubber Banding

This Steam post has details on PC 1.0 update #1 for PLAYERUNKNOWN'S BATTLEGROUNDS, which is now live in the battle royale shooter. Changes include a new balanced map-selection ratio, a change to replays to prevent using them to cheat, and a bunch of bug fixes. This also has some fixes for intermittent lag issues that have plagued some players, but they say a combination of issues contributes to occasional rubber-banding, and that clearing up this issue further remains a top priority. Here's word:
Before we dive into the patch notes, we would like to sincerely apologize for the inconvenience caused by the intermittent lag and character position readjustment issues our players are experiencing during matches. Creating a smooth playing environment to allow our players to fully enjoy Battle Royale was one of our top priorities for PC 1.0 launch. However, a multitude of causes have triggered the in-game lag issue to become worse or happen more frequently in the last few weeks. In the process, we were not able to implement the measures to visibly address the issue more quickly.

Contrary to most expectations, there is a combination of causes that lead to the in-game lag and character position readjustment issues. The issues cannot be attributed to one or two causes and have stemmed from a combination of different factors which is why we need to continuously work on resolving and investigating the problem. We upgraded our game engine to the latest version and made changes to the game when we added new content. The problem resulted from these changes as well as several other causes.

In this patch, we have removed some inefficiencies in server infrastructure and optimized in-game servers to alleviate the problem. More specifically, we made adjustments to reduce the bottleneck during the game server launch phase and also resolved some server hitch issues.

Resolving the intermittent lag and character position readjustment issues are still one of our top priorities, and we are continuing to work on analyzing and fixing any remaining issues every day. After today’s update, we will be running some internal tests and deploying more updates to gradually mitigate the problem. We are currently examining several measures including server optimization and server logic modification to address the multitude of causes. On top of this, we will continue our efforts to further investigate remaining causes.

We will keep you updated on our progress going forward. We would like to apologize again for the inconvenience and we will continue to do our best to resolve the issues.
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Re: PUBG Looks to Rebound from Rubber Banding
Dec 28, 2017, 16:53
15.
Re: PUBG Looks to Rebound from Rubber Banding Dec 28, 2017, 16:53
Dec 28, 2017, 16:53
 
Creston wrote on Dec 28, 2017, 15:45:
Rubberbanding ruins games. They better figure that shit out quick.
u gotta make sure u pick us servers...mine was set to asian and didnt realize it till i happened to look down and see it....gameplay was much better afterwards ...though not perfect
I love Fortnite..keeps thy little kids out of thy good games...
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