Cutter wrote on Dec 27, 2017, 20:36:
Normally I'm all for accessibility but there has to be common sense and limits. If creating accessible games was profitable they'd have done it by now. I would suspect that even without a feasibility study it simply has to be a money losing situation. As it applies to the deaf, most games have subtitles anyway. As for the blind I don't understand how or why they'd want to play the majority of games anyway.
Pretty sure that adding accessibility is always a money losing situation: ramps into buildings, handicap restroom stalls, push button doors, etc. We have regulations to make things easier for those less fortunate because it's the right thing to do, and as Western nations we can afford it.
It's going to be the same for games. Just like with other accessibility regulations: businesses under a certain size will be exempt, as it will be too much of a financial burden. However, there's no reason for EA, Actiblizz, or Ubi being exempt from these.
RIP RedEye9. We miss you.