Star Citizen Squadron 42 Gameplay Video

A new video shows off gameplay from Squadron 42, the upcoming single-player half of Star Citizen, the bifurcated, crowdfunded space game (thanks VideoSift via Ant). The clip runs over an hour, showing some day-to-day life on a starship, NPC interactions, a briefing from Davos Seaworth and Luke Skywalker, a visit to Q branch, lots of walking down seemingly endless empty corridors and stairways, space flight, and combat both in space and on the ground. For a progress report on Cloud Imperium's work on the project, a new post covers the release of Star Citizen Alpha 3.0 to all backers. Here's word on where they see this going from here:
With the release of 3.0.0, the Persistent Universe is now shifting to a quarter-based release schedule. This approach means that after each live delivery we can return to the main development branch and pick up all the changes and optimizations that have been worked on in the background and ready them for our next live release. 3.0 has been about completely revamping systems and gameplay as well as adding new content. We will now go back into our development branch, which we need to do for our Q1 release in March and will pick up the latest code and concentrate on optimizing performance, using our new gameplay and systems to the fullest, as well as continuing with the balance and polish of the PU.

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27.
 
Bloat.
Dec 24, 2017, 22:17
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Bloat. Dec 24, 2017, 22:17
Dec 24, 2017, 22:17
 
As far as I see it, the most monumental thing they did moving to 3.0 is actually fixing the patcher, which was horrid. At least now it doesn't kill the network and force-download everything.

But it's still a slightly better polished turd. There's no actual fun to be had here. Booting it up to do a race or pirate fight isn't worth it.
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