NVIDIA Ending 32-bit Driver Support

NVIDIA announces they are ending driver support for 32-bit operating systems (thanks Ars Technica). Word is devices not running under 64-bit OSes will stop getting new features now, and cease getting security updates in about a year:
After Release 390, NVIDIA will no longer release drivers for 32-bit operating systems1 for any GPU architecture. Later driver release versions will not operate, nor install, on 32-bit operating systems. Driver enhancements, driver optimizations, and operating system features in driver versions after Release 390 will not be incorporated back into Release 390 or earlier versions. This impacts the following operating systems:

  • Microsoft Windows 7
  • Microsoft Windows 8/8.1
  • Microsoft Windows 10
  • Linux
  • FreeBSD

NVIDIA intends to support critical driver security fixes until January 2019. For more details on product security, see http://www.nvidia.com/security.

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15.
 
Re: NVIDIA Ending 32-bit Driver Support
Dec 26, 2017, 20:25
15.
Re: NVIDIA Ending 32-bit Driver Support Dec 26, 2017, 20:25
Dec 26, 2017, 20:25
 
Mashiki Amiketo wrote on Dec 24, 2017, 09:21:
Fantaz wrote on Dec 23, 2017, 17:13:
soon Win7 display driver support will end from both AMD and Nvidia, I have heard internally talk from both companies. Win8.1 support is mostly gone already. it's too expensive to support multiple OSes
If you're a gamer you should have already moved to win10, win8 and win7 both have a vram limit of 4096MB with any game that uses DX9 or below. One of the reasons skyrim likes to thrash like a zombie when you use texture mods.

You have the same limit on Windows 10 if a game uses D3D9, that limit is a API limit, not a platform limit.
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14.
 
No subject
Dec 24, 2017, 09:21
14.
No subject Dec 24, 2017, 09:21
Dec 24, 2017, 09:21
 
Fantaz wrote on Dec 23, 2017, 17:13:
soon Win7 display driver support will end from both AMD and Nvidia, I have heard internally talk from both companies. Win8.1 support is mostly gone already. it's too expensive to support multiple OSes
If you're a gamer you should have already moved to win10, win8 and win7 both have a vram limit of 4096MB with any game that uses DX9 or below. One of the reasons skyrim likes to thrash like a zombie when you use texture mods.
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
13.
 
Re: NVIDIA Ending 32-bit Driver Support
Dec 24, 2017, 01:49
13.
Re: NVIDIA Ending 32-bit Driver Support Dec 24, 2017, 01:49
Dec 24, 2017, 01:49
 
Good.
"No matter where you go, there you are." Buckaroo Banzai

There are two types of computer users: Masochists and Linux users.

If you would like help or further details on a technical discussion we're having, email me at bnhelp (at sign) keepusiel.net . Pl
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12.
 
Re: NVIDIA Ending 32-bit Driver Support
Dec 23, 2017, 17:13
12.
Re: NVIDIA Ending 32-bit Driver Support Dec 23, 2017, 17:13
Dec 23, 2017, 17:13
 
soon Win7 display driver support will end from both AMD and Nvidia, I have heard internally talk from both companies. Win8.1 support is mostly gone already. it's too expensive to support multiple OSes
Avatar 571
11.
 
Re: NVIDIA Ending 32-bit Driver Support
Dec 23, 2017, 12:53
11.
Re: NVIDIA Ending 32-bit Driver Support Dec 23, 2017, 12:53
Dec 23, 2017, 12:53
 
RedEye9 wrote on Dec 23, 2017, 09:53:
eRe4s3r wrote on Dec 23, 2017, 09:38:
Mashiki Amiketo wrote on Dec 23, 2017, 00:50:
eRe4s3r wrote on Dec 22, 2017, 22:48:

The GPU W10x64 driver ships with around 100mb of 32bit dll/exe files (of 440mb)

Don't ask my why, because I for sure have no clue why that could possibly be. But the impact on reducing bloat would be quite large
Won't make any difference. Because those dll's and whatnot that are included in the x64 package are for backwards compatibility for titles that don't support x32-x64. GPU's are significantly different in this process then CPU's, GPU's have no internal translation engine, CPU's do.

All this has to do with is EoL pure 32bit support for 32bit OS's.

Ah... Well I guess that would be a really ballsy move by Nvidia not to support any 32bit game hehe So only compatible check, nothing actually to do with 32bit or 64bit platforms... or basically. PR move?
No. Like MA said the 32 bit OS is EOL.

I got that. I just worded my reply weirdly due to lack of coffee ^^

I guess no bloat reduction ,P
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10.
 
Re: NVIDIA Ending 32-bit Driver Support
Dec 23, 2017, 09:53
10.
Re: NVIDIA Ending 32-bit Driver Support Dec 23, 2017, 09:53
Dec 23, 2017, 09:53
 
eRe4s3r wrote on Dec 23, 2017, 09:38:
Mashiki Amiketo wrote on Dec 23, 2017, 00:50:
eRe4s3r wrote on Dec 22, 2017, 22:48:

The GPU W10x64 driver ships with around 100mb of 32bit dll/exe files (of 440mb)

Don't ask my why, because I for sure have no clue why that could possibly be. But the impact on reducing bloat would be quite large
Won't make any difference. Because those dll's and whatnot that are included in the x64 package are for backwards compatibility for titles that don't support x32-x64. GPU's are significantly different in this process then CPU's, GPU's have no internal translation engine, CPU's do.

All this has to do with is EoL pure 32bit support for 32bit OS's.

Ah... Well I guess that would be a really ballsy move by Nvidia not to support any 32bit game hehe So only compatible check, nothing actually to do with 32bit or 64bit platforms... or basically. PR move?
No. Like MA said the 32 bit OS is EOL.
A mask is not a political statement.
It's an IQ test.
It's a compassion test.
It's a decency test.
It's a social responsibility test.
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9.
 
Re: NVIDIA Ending 32-bit Driver Support
Dec 23, 2017, 09:38
9.
Re: NVIDIA Ending 32-bit Driver Support Dec 23, 2017, 09:38
Dec 23, 2017, 09:38
 
Mashiki Amiketo wrote on Dec 23, 2017, 00:50:
eRe4s3r wrote on Dec 22, 2017, 22:48:

The GPU W10x64 driver ships with around 100mb of 32bit dll/exe files (of 440mb)

Don't ask my why, because I for sure have no clue why that could possibly be. But the impact on reducing bloat would be quite large
Won't make any difference. Because those dll's and whatnot that are included in the x64 package are for backwards compatibility for titles that don't support x32-x64. GPU's are significantly different in this process then CPU's, GPU's have no internal translation engine, CPU's do.

All this has to do with is EoL pure 32bit support for 32bit OS's.

Ah... Well I guess that would be a really ballsy move by Nvidia not to support any 32bit game hehe So only compatible check, nothing actually to do with 32bit or 64bit platforms... or basically. PR move?
Avatar 54727
8.
 
No subject
Dec 23, 2017, 09:22
8.
No subject Dec 23, 2017, 09:22
Dec 23, 2017, 09:22
 
MattyC wrote on Dec 23, 2017, 04:26:
I doubt anyone still running a 32bit OS is still getting hardware new enough to really use new features or driver enhancements going forward.

Really the only people running a 32bit OS these days are the people deploying embeded systems, machine-specific installs, or because they have a software license for some esoteric hardware they absolutely can't do without(3d lathe, cnc machine, etc). Wasn't that long ago that several major real estate companies here in Canada moved off OS/2 Warp(installed in 1987 on a 16bit platform) because the machines indexed and recorded all of the real estate listings, transactions and so on. And they absolutely refused to run an emulated machine.
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
7.
 
Re: NVIDIA Ending 32-bit Driver Support
Dec 23, 2017, 04:26
7.
Re: NVIDIA Ending 32-bit Driver Support Dec 23, 2017, 04:26
Dec 23, 2017, 04:26
 
Well to be fair I am pretty sure the FreeBSD drivers (32 and 64) only worked about 1/2 the time anyway.

More seriously, I do actually really like BSD... just as a headless server I SSH into. As a desktop dealing with video drivers there is often a mess and as bad as the nVidia ones are the AMD ones are even worse.

I doubt anyone still running a 32bit OS is still getting hardware new enough to really use new features or driver enhancements going forward.
I'm like the man who single-handedly built the rocket and went to the moon. What was his name? Apollo Creed?
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6.
 
No subject
Dec 23, 2017, 00:50
6.
No subject Dec 23, 2017, 00:50
Dec 23, 2017, 00:50
 
eRe4s3r wrote on Dec 22, 2017, 22:48:

The GPU W10x64 driver ships with around 100mb of 32bit dll/exe files (of 440mb)

Don't ask my why, because I for sure have no clue why that could possibly be. But the impact on reducing bloat would be quite large
Won't make any difference. Because those dll's and whatnot that are included in the x64 package are for backwards compatibility for titles that don't support x32-x64. GPU's are significantly different in this process then CPU's, GPU's have no internal translation engine, CPU's do.

All this has to do with is EoL pure 32bit support for 32bit OS's.
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
5.
 
Re: NVIDIA Ending 32-bit Driver Support
Dec 22, 2017, 22:48
5.
Re: NVIDIA Ending 32-bit Driver Support Dec 22, 2017, 22:48
Dec 22, 2017, 22:48
 
jacobvandy wrote on Dec 22, 2017, 20:53:
eRe4s3r wrote on Dec 22, 2017, 20:44:
This should reduce driver bloat by some amount.. hopefully

Would it, if there are already separate downloads for 32-bit and 64-bit versions? I remember what really bloated it up to what it is now was when they decided to make one 'International' package instead of several different ones for individual languages.

The GPU W10x64 driver ships with around 100mb of 32bit dll/exe files (of 440mb)

Don't ask my why, because I for sure have no clue why that could possibly be. But the impact on reducing bloat would be quite large
Avatar 54727
4.
 
Re: NVIDIA Ending 32-bit Driver Support
Dec 22, 2017, 20:53
4.
Re: NVIDIA Ending 32-bit Driver Support Dec 22, 2017, 20:53
Dec 22, 2017, 20:53
 
eRe4s3r wrote on Dec 22, 2017, 20:44:
This should reduce driver bloat by some amount.. hopefully

Would it, if there are already separate downloads for 32-bit and 64-bit versions? I remember what really bloated it up to what it is now was when they decided to make one 'International' package instead of several different ones for individual languages.
3.
 
Re: NVIDIA Ending 32-bit Driver Support
Dec 22, 2017, 20:44
3.
Re: NVIDIA Ending 32-bit Driver Support Dec 22, 2017, 20:44
Dec 22, 2017, 20:44
 
This should reduce driver bloat by some amount.. hopefully
Avatar 54727
2.
 
Re: NVIDIA Ending 32-bit Driver Support
Dec 22, 2017, 19:46
2.
Re: NVIDIA Ending 32-bit Driver Support Dec 22, 2017, 19:46
Dec 22, 2017, 19:46
 
about time
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1.
 
Re: NVIDIA Ending 32-bit Driver Support
Dec 22, 2017, 19:30
NKD
1.
Re: NVIDIA Ending 32-bit Driver Support Dec 22, 2017, 19:30
Dec 22, 2017, 19:30
NKD
 
Heh 32 bit OS
Thou art an artless, greasy tallow-catch.
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