Blizzard Entertainment is looking for a talented gameplay engineer to help create vehicles and build vehicle handling features in a robust first-person engine for an unannounced project. The ideal candidate has proven experience in vehicle handling, with exposure to other game systems like physics, animation, and cameras. They must have outstanding people skills and a longstanding passion for playing games across multiple genres and platforms.
Responsibilities
- Work closely with designers, artists, and other engineers to ensure a great player experience
- Work with animators and technical artists to ensure a powerful and easy workflow
- Collaborate with other members of the engineering team to build optimized, sustainable, and maintainable technologies and code
- Serve as the bridge between our engine technology, game design, and art
- Bring great ideas from inception to fruition
- Champion Blizzard Entertainment’s core values—especially “Gameplay First”
Bumpy wrote on Dec 19, 2017, 21:28:If you look closely, you'll notice it's not toon art. It's smart art.
Let me know when they stop making toon games and start doing great single player campaigns then I might get interested.
deqer wrote on Dec 19, 2017, 15:07:
What happened to Blur?
Doombringer wrote on Dec 19, 2017, 10:34:
Finally a Rock & Roll Racing sequel?
Not that we need it, but that would be... interesting.
RaZ0r! wrote on Dec 19, 2017, 14:15:
I hope they cap the FoV at 60 so it feels like my nose is against the monitor when I play.
eRe4s3r wrote on Dec 19, 2017, 10:58:
Another lootbox infected mess no doubt...
Doombringer wrote on Dec 19, 2017, 10:34:
Finally a Rock & Roll Racing sequel?
Not that we need it, but that would be... interesting.
El Pit wrote on Dec 19, 2017, 09:57:
Borderlands 3? Just... better than Borderlands? Yay!
And please no MMO... Please no MMO... Please no MMO... Single-player or no sale.