A
new job listing
on Blizzard Careers puts out the call for a Senior Software Engineer for an
unannounced game (thanks
DSOGaming). There are hints about the nature of the project, though, which
will be a first-person game for multiple platforms with a heavy vehicular
emphasis, as the word vehicle appears five times on that page. Here's the post:
Blizzard Entertainment is looking for a talented gameplay engineer to
help create vehicles and build vehicle handling features in a robust
first-person engine for an unannounced project. The ideal candidate has proven
experience in vehicle handling, with exposure to other game systems like
physics, animation, and cameras. They must have outstanding people skills and a
longstanding passion for playing games across multiple genres and platforms.
Responsibilities
- Work closely with designers, artists, and other
engineers to ensure a great player experience
- Work with animators and technical artists to
ensure a powerful and easy workflow
- Collaborate with other members of the engineering
team to build optimized, sustainable, and maintainable technologies and code
- Serve as the bridge between our engine technology,
game design, and art
- Bring great ideas from inception to fruition
- Champion Blizzard Entertainment’s core
values—especially “Gameplay First”