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Eidos-Montréal on Single-player and Multiplayer Support

A new Vision Statement from Eidos-Montréal discusses the developer's embrace of online gameplay, quoting studio head David 'Prison Tat' Anfossi saying "we are placing an added emphasis on the online experiences in our games, striving to continually provide players with content that is memorable and impactful." They also hear from director of online technology Sébastien Bessette saying, "We’re also structuring the DAWN engine, our proprietary technology, to interface with modern online solutions, which gives us the ability to take advantage of existing technologies." This apparently prompted some strong reactions, as DSOGaming notes a tweet from Anfossi, who responds to concerns this means the Deus Ex and Tomb Raider developer is abandoning single-player games: "Nobody said we give up the narrative single player games; this is what we like to do. Where did you read that?! ;)" He also later reassures: "Stay tuned if you like strong action adventure games ;)"
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5. Re: Eidos-Montréal on Single-player and Multiplayer Support Dec 17, 2017, 15:34 jacobvandy
 
Both Deus Ex and Tomb Raider already have incorporated pseudo-online modes as an excuse to put in microtransactions, but so far they're each pretty safely ignored without impacting the single-payer. Well, Deus Ex impacts a little, they give you a poke to try it and some significant rewards for your campaign if you play the side-game a bit... If that's something they want to pursue further in future games from those franchises and others, we'll just have to wait and see whether or not they completely ruin the SP experience along the way.  
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