8 Replies. 1 pages. Viewing page 1.
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Re: Fallout 4 VR Released |
Dec 12, 2017, 20:08 |
AlexSledge |
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Now it's just a short wait until they've ported to PS VR. |
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7. |
Re: Fallout 4 VR Released |
Dec 12, 2017, 18:53 |
The Half Elf |
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Getting slaughtered in the Steam reviews.
Let me sit down and use my Mouse and Keyboard. I'm all for exercise, but let me use it like in Elite Dangerous.
VR Visual Quality is getting a huge hit as well. |
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Using a steering wheel on a Burnout game is like using the Space Shuttle controls to fly a kite. |
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Re: Fallout 4 VR Released |
Dec 12, 2017, 17:33 |
Spektr |
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Creston wrote on Dec 12, 2017, 11:52:
The release version has an issue causing some users to experience blurry or low-resolution graphics Ah, the legendary Bethesda release. Been awhile since we've last met.
+1 |
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Re: Fallout 4 VR Released |
Dec 12, 2017, 16:43 |
Frijoles |
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Creston wrote on Dec 12, 2017, 11:52:
The release version has an issue causing some users to experience blurry or low-resolution graphics Ah, the legendary Bethesda release. Been awhile since we've last met.
Sounds like this is fixed in a patch they just released to beta branch today. I hope that means they're listening to complaints and have some quick turn-around on bug squishing. Not that I really expect much. |
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Re: Fallout 4 VR Released |
Dec 12, 2017, 16:04 |
Primalchrome |
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Looking forward to playing it...if only the meat world would quit getting in the way of my virtual playthings. |
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3. |
Re: Fallout 4 VR Released |
Dec 12, 2017, 11:52 |
Creston |
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The release version has an issue causing some users to experience blurry or low-resolution graphics Ah, the legendary Bethesda release. Been awhile since we've last met.
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2. |
Re: Fallout 4 VR Released |
Dec 12, 2017, 11:30 |
Frijoles |
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Played an hour last night. Just enough to finish the starter area and kill some bugs. Melee feels good. Shooting I haven't done much yet. Apparently scopes don't work at all, so hopefully it can be modded. Few glitches and things to fix via settings, but overall not bad. I did quite enjoy escaping the starter house and walking around. And you can stick your hand through glass cases and take items.
So far so good, although I need a good hundred more hours in it to know for sure. I would like to see the perk list updated with some VR specific options. For example, being able to teleport further without using AP. Again, hopefully someone can mod it. I think people were doing some tests and were saying that yes, mods should work. |
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Re: Fallout 4 VR Released |
Dec 12, 2017, 11:25 |
HorrorScope |
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It works on the Oculus, both of Bethesda's recent releases do. |
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