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Witchfire Announced

The Astronauts announce Witchfire an Unreal Engine 4 shooter. This sounds like a departure from the developer behind The Vanishing of Ethan Carter, so the studio's three cofounders remind us of their tenures at People Can Fly, where they helped create Painkiller and Bulletstorm. Here's a teaser trailer and here some details:

Also, as you can see in the teaser, Witchfire uses the photogrammetry tech we previously used in The Vanishing of Ethan Carter. This tech allows us to 3D scan real-life objects even entire buildings! and use them as digital assets in our games for unparalleled visual quality, and natural, organic look and feel. We believe we can push the tech even further, with new tools, hardware, and all the experience we gathered during the development of our first game.

You can read our blog post on the photogrammetry tech here.

3. Re: Witchfire Announced Dec 8, 2017, 13:41 Slashman
Nullity wrote on Dec 8, 2017, 12:45:
Well this is definitely going on my list to check out. Graphically and thematically, that looks amazing.

*crosses fingers for co-op support*

Sure! Let's take a promising atmospheric and dark FPS which would benefit from interesting environmental interactions and effects and fuck it up with co-op support to limit single player possibilities.

I'm in!!!
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    Date Subject Author
  1. Dec 8, 12:34 Re: Witchfire Announced Creston
  2. Dec 8, 12:45  Re: Witchfire Announced Nullity
>> 3. Dec 8, 13:41   Re: Witchfire Announced Slashman
  4. Dec 8, 14:09    Re: Witchfire Announced Nullity
  6. Dec 8, 15:01     Re: Witchfire Announced Slashman
  7. Dec 8, 15:11      Re: Witchfire Announced CJ_Parker
  9. Dec 8, 15:34       Re: Witchfire Announced Nullity
  8. Dec 8, 15:26      Re: Witchfire Announced Nullity
  10. Dec 8, 15:47     Re: Witchfire Announced Osc8r
  5. Dec 8, 14:10  Re: Witchfire Announced CJ_Parker
  11. Dec 8, 16:03 Re: Witchfire Announced ItBurn
  12. Dec 8, 18:10  Re: Witchfire Announced Slashman
  13. Dec 9, 11:25 Re: Witchfire Announced StingingVelvet


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