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Bossa Studios announces their plans to emphasize artificial intelligence going forward, and the U.K.-based developer says they are currently hiring to make this happen. This video shows a recent talk on the topic given in London by Bossa's Chet Faliszek who is said to be spearheading this initiative, which is interesting, as his high-profile position with former employer Valve Corporation was as a writer, not a programmer, not to mention that Bossa's previous titles Worlds Adrift, I Am Bread, and Surgeon Simulator are not the most AI-heavy games you will find. In the video Faliszek talks about AI's potential to change player interaction with virtual worlds, saying, "We can use AI not only to add to games, but to fundamentally change the way we tell stories." Here's more:
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