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Bungie Outlines Destiny 2 Plans

Bungie.net offers a new The State of Destiny 2 update, outlining plans to improve the first-person shooter sequel, as well as their plans to be more communicative going forward amid complaints about their lack of transparency. The lengthy post discusses fixes for the game's grind with changes to the XP system and better rewards for their most dedicated players. It also goes into detail on new features, items (including a new Masterworks weapon tier), and changes coming in a couple of different patches expected next month. As said, the post is quite lengthy, but the introduction summarizes things concisely:

Hey everyone,

With Destiny 2s console and PC launches behind us, we want to take some time to talk with you about Destiny 2 specifically where its at today, and where its going. Our team has been reading feedback and working on updates to improve the game. Weve also been reading some tough criticism about our lack of communication, and we agree we need to be more open.

Going forward, Destiny 2s post-launch game systems, features, and updates are being designed specifically to focus on and support players who want Destiny to be their hobby the game they return to, and a game where friendships are made. We want Destiny to be a game that fits into your life, providing you with reasons to log in and play with your friends, clans, and families. We want Destiny to be a world you want to be a part of.

A month ago, we published a list of improvements on the blog. Today, were going to revisit that list and update its status, and share some of the work the team is readying for December, January, and beyond.

We know its frustrating when there isnt enough of a dialog with the development team. You have our commitment that were going to do a better job going forward.

- Luke Smith & Chris Barrett

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10. Re: Bungie Outlines Destiny 2 Plans Nov 30, 2017, 06:03 Slick
 
Gunplay's good, but the endgame (and midgame) is just boring as fuck if you aren't playing with friends.

I set my party privacy to "open" and never once did random strangers just spawn during a mission I was doing. You have to set all of that up yourself, and you can assume that even if you know 50 people playing the game, none of them will have to do the exact mission you're about to embark on. So the friend will have to be nice and just re-do a mission they've already done, or you'll be playing most of the content in this game by yourself.

It wasn't like this in D1 on PS4, I don't know how they fucked it up on PC so badly.

OH and there's no fucking ALL chat, even in the social areas! WTF! You can't even get a pick-up group started if you wanted to by just talking to people.

It's okay though, the first paid DLC is out in a week, that will make sure that anyone who doesn't buy it is gimped with their gear, enjoy the grind!
 
Avatar 57545
 
(Regarding SW:Battlefront II) Frostshite is a horrible piece of shit engine that makes games look artificial as if you were playing on a movie set instead of the actual location. -CJ_Parker
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    Date Subject Author
  1. Nov 29, 21:55 Re: Bungie Outlines Destiny 2 Plans MoreLuckThanSkill
  2. Nov 29, 22:48 Re: Bungie Outlines Destiny 2 Plans jacobvandy
  3. Nov 29, 23:34 Re: Bungie Outlines Destiny 2 Plans Numinar
  4. Nov 30, 00:40 Re: Bungie Outlines Destiny 2 Plans Sempai
  5. Nov 30, 00:53 Re: Bungie Outlines Destiny 2 Plans opie
  6. Nov 30, 01:16 Re: Bungie Outlines Destiny 2 Plans theglaze
  7. Nov 30, 02:02 Re: Bungie Outlines Destiny 2 Plans Tipsy McStagger
  8. Nov 30, 04:52 Re: Bungie Outlines Destiny 2 Plans DangerDog
  9. Nov 30, 05:19  Re: Bungie Outlines Destiny 2 Plans Rhett
>> 10. Nov 30, 06:03   Re: Bungie Outlines Destiny 2 Plans Slick
  13. Nov 30, 10:54   Re: Bungie Outlines Destiny 2 Plans Tipsy McStagger
  11. Nov 30, 07:37 Re: Game Reviews peteham
  12. Nov 30, 10:32  Re: Game Reviews Pepe


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