a new The State of Destiny 2 update
, outlining plans to improve the
first-person shooter sequel, as well as their plans to be more communicative
going forward amid complaints about their lack of transparency. The lengthy post
discusses fixes for the game's grind with changes to the XP system and better
rewards for their most dedicated players. It also goes into detail on new
features, items (including a new Masterworks weapon tier), and changes coming in
a couple of different patches expected next month. As said, the post is quite
lengthy, but the introduction summarizes things concisely:
With Destiny 2’s console and PC launches behind us, we want to take some time to
talk with you about Destiny 2 – specifically where it’s at today, and where it’s
going. Our team has been reading feedback and working on updates to improve the
game. We’ve also been reading some tough criticism about our lack of
communication, and we agree we need to be more open.
Going forward, Destiny 2’s post-launch game systems, features, and updates are
being designed specifically to focus on and support players who want Destiny to
be their hobby – the game they return to, and a game where friendships are made.
We want Destiny to be a game that fits into your life, providing you with
reasons to log in and play with your friends, clans, and families. We want
Destiny to be a world you want to be a part of.
A month ago, we published a list of improvements on the blog. Today, we’re going
to revisit that list and update its status, and share some of the work the team
is readying for December, January, and beyond.
We know it’s frustrating when there isn’t enough of a dialog with the
development team. You have our commitment that we’re going to do a better job
- Luke Smith & Chris Barrett