Star Citizen Land Rush

Though the Stretch Goals page on the Roberts Space Industries website shows Star Citizen's crowdfunding campaign has raised over $168 million, Cloud Imperium has figured out another way to raise funds for the space game besides selling virtual ship licenses. Word is they are now licensing land claims. This Q&A covers the details and this video has more. Word is: "Please Note: These claim licenses are being made available for pledging to help fund Star Citizen’s development. The ability to obtain these claim licenses will ultimately be available for in-game credits and/or otherwise earnable through play in the game. Pledging for these claim licenses now allows us to include deeper features in the Star Citizen game, and is not required for starting the game." VG247 notes that these parcels are priced like full games, ranging from $50 to $100.

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49.
 
Re: Star Citizen Land Rush
Nov 29, 2017, 16:46
49.
Re: Star Citizen Land Rush Nov 29, 2017, 16:46
Nov 29, 2017, 16:46
 
Great! Now you can buy jpegs in a game and put it in your will so your kids' grandkids can enjoy looking at it if this game ever releases.

Darks wrote on Nov 29, 2017, 13:32:
Actually, you would be wrong, have you seen the latest bullshit the Govt is now trying to pull with propriety taxes? Oh yea, they are now complementing not allowing home owners to claim property tax on our tax returns. This country is falling in to the black hole of shit.

If this happens, they are saying home prices will drop in value by 10 to 15 percent. And start pushing people away from buying homes if you cant get any tax breaks for owning a home. Fucking Govt!!

You think they WANT people owning homes? FUCK NO! That's a lot of empty space that could be used for building 10 units on with no parking so you can move in and pay 2-3 times what you would for a mortgage for a quarter the space! That's progress! You'd be crazy to want to buy a home when you can knock on the wall and talk to your neighbor. C'mon!
Avatar 55267
48.
 
Re: feature creep
Nov 29, 2017, 16:40
48.
Re: feature creep Nov 29, 2017, 16:40
Nov 29, 2017, 16:40
 
Doombringer wrote on Nov 29, 2017, 16:17:
Star Citizen is the epitome of "feature creep" by now. They can't apparently release a game with a set of key features and a certain area to play in, and expand from there... they just keep expanding without releasing anything. And people are giving them money for this. This time around it's "here's a gigantic colony ship" ... what's the next one to add in, a Dyson Sphere you can pilot about?

They should have come up with a great ship-to-ship sim game, with a handful of good features and decent graphics. Get it solid, stable, playable, and fun. Release. Then begin bolting on features in expansions or a sequel, or even a threequel. And so on. You essentially have a space sim MMO here... so build it like one.

Chris is really trying to release World of Warcraft TODAY without any of the 12+ years of releases and development that came before today's product.

And he's selling virtual ships and now parcels of digital land...

In fairness to Chris, he's taking 12 years to do it.
To prevent CV-19, avoid the Serious Seven: weddings, funerals, faith-based activities, bars, gyms, house gatherings and other small events.
Avatar 22024
47.
 
Re: Origin Access Free This Week
Nov 29, 2017, 16:37
47.
Re: Origin Access Free This Week Nov 29, 2017, 16:37
Nov 29, 2017, 16:37
 
{PH}88fingers wrote on Nov 29, 2017, 16:05:
Flatline wrote on Nov 29, 2017, 15:27:
I wonder if ship sales are slowing down now. This is a weird thing to sell, at an awful high price point.

April 2017: $ 2,600,000
May 2017: $ 2,700,000
June 2017: $ 2,300,000
July 2017: $ 2,375,000
August 2017: $ 2,700,000
September 2017: $ 1,700,000
October 2017: $ 3,250,000

and I'm sure November will be much higher than those.

So i guess the answer to your question is "no"

I'm genuinely curious: has anyone on this board purchased anything from RSI in the past year? Fingers, you went to CitCon. Beyond that, have you bought anything recently? Those numbers are so fascinating.
To prevent CV-19, avoid the Serious Seven: weddings, funerals, faith-based activities, bars, gyms, house gatherings and other small events.
Avatar 22024
46.
 
Re: Morning Tech Bits
Nov 29, 2017, 16:33
46.
Re: Morning Tech Bits Nov 29, 2017, 16:33
Nov 29, 2017, 16:33
 
CJ_Parker wrote on Nov 29, 2017, 15:05:
Mordecai Walfish wrote on Nov 29, 2017, 14:47:
I was the 7500th backer to this...

Ha! Almost the same here. I'm also in the lower half of the 7500s.

Yeah, I disagree that those who funded this at the kickstarter stage where not dumb.

Anyone who has every fund this 'game' at any stage is dumb. Funding this game right from the start was to believe in Chris Roberts.

Chris Roberts is an inept fool who left the gaming industry after being removed from his last game, Freelancer.

Chris Roberts can not manage a project, history show this.

Chris Roberts has shit vision and lacks creativity. He is a poor director.

Now those who are now still putting money into this are more than just dumb, they are truly idiots of the highest order.
45.
 
Re: Star Citizen Land Rush
Nov 29, 2017, 16:25
45.
Re: Star Citizen Land Rush Nov 29, 2017, 16:25
Nov 29, 2017, 16:25
 
Darks wrote on Nov 29, 2017, 13:36:
Retired wrote on Nov 29, 2017, 13:21:
You put money into this game, you are a fool.

dont go bundling all of us in that context. I originally backed this game when it was in kickstarter. Back then it was something that looked like it was going to be a real Freelancer successor.

little did any of us original backers know how this would snowball out of control into the feature creep monster greed fest thats its become.

Thats not our fault that Roberts greed would turn this game into the bullshit its becoming now. Yes, I could have gotten my money back, but I'm only 60 dollars invested.

So I figured WTF, stick with it and see where this ends. Im pretty sure I'm not going to like what I find. But thats on me at this point.
Same here: I spent $35 five years ago. That's it. Little did I know I'd be paying for the privilege of being able to watch game videos and discuss them online but never actually be able to play a finished game.
To prevent CV-19, avoid the Serious Seven: weddings, funerals, faith-based activities, bars, gyms, house gatherings and other small events.
Avatar 22024
44.
 
feature creep
Nov 29, 2017, 16:17
44.
feature creep Nov 29, 2017, 16:17
Nov 29, 2017, 16:17
 
Star Citizen is the epitome of "feature creep" by now. They can't apparently release a game with a set of key features and a certain area to play in, and expand from there... they just keep expanding without releasing anything. And people are giving them money for this. This time around it's "here's a gigantic colony ship" ... what's the next one to add in, a Dyson Sphere you can pilot about?

They should have come up with a great ship-to-ship sim game, with a handful of good features and decent graphics. Get it solid, stable, playable, and fun. Release. Then begin bolting on features in expansions or a sequel, or even a threequel. And so on. You essentially have a space sim MMO here... so build it like one.

Chris is really trying to release World of Warcraft TODAY without any of the 12+ years of releases and development that came before today's product.

And he's selling virtual ships and now parcels of digital land...
43.
 
Re: Origin Access Free This Week
Nov 29, 2017, 16:13
43.
Re: Origin Access Free This Week Nov 29, 2017, 16:13
Nov 29, 2017, 16:13
 
This is now the gaming equivalent of the Cards Against Humanity stunt, where they just kept digging a hole every time someone sent them money, except without the honesty.
Cliff "Devinoch" Hicks
Host of the Starlight Society Podcast
http://tinyurl.com/starlightsociety/
42.
 
Re: Origin Access Free This Week
Nov 29, 2017, 16:05
42.
Re: Origin Access Free This Week Nov 29, 2017, 16:05
Nov 29, 2017, 16:05
 
Flatline wrote on Nov 29, 2017, 15:27:
I wonder if ship sales are slowing down now. This is a weird thing to sell, at an awful high price point.

April 2017: $ 2,600,000
May 2017: $ 2,700,000
June 2017: $ 2,300,000
July 2017: $ 2,375,000
August 2017: $ 2,700,000
September 2017: $ 1,700,000
October 2017: $ 3,250,000

and I'm sure November will be much higher than those.

So i guess the answer to your question is "no"
41.
 
Re: Star Citizen Land Rush
Nov 29, 2017, 16:05
41.
Re: Star Citizen Land Rush Nov 29, 2017, 16:05
Nov 29, 2017, 16:05
 
This makes me want to roll play glengarry glen ross in Star Citizen.

You wanna work here? Close!

Avatar 6174
40.
 
Re: Star Citizen Land Rush
Nov 29, 2017, 15:46
40.
Re: Star Citizen Land Rush Nov 29, 2017, 15:46
Nov 29, 2017, 15:46
 
Creston wrote on Nov 29, 2017, 14:50:
It does go 100% against the American dream of owning a home though, but whatever, it's Drumpfler, so who knows why the hell he does anything. I think the current government is kind of exempted from my statement, as I think they're just a demonic punishment of some kind. Nothing they do makes any logical sense, so it must just be to torture the shit out of us.
I think you just stumbled onto the truth. Persimmon Satan and the gop go hand in hand. Where's god when you need her.
A mask is not a political statement. It's an IQ test.
Avatar 58135
39.
 
Re: Star Citizen Land Rush
Nov 29, 2017, 15:30
39.
Re: Star Citizen Land Rush Nov 29, 2017, 15:30
Nov 29, 2017, 15:30
 
I almost have to give him credit. I thought he was a one trick pony with milking people for virtual ships. But selling digital dirt? EA wishes it was this creative in revenue generation.
Avatar 57352
38.
 
Re: Star Citizen Land Rush
Nov 29, 2017, 15:27
38.
Re: Star Citizen Land Rush Nov 29, 2017, 15:27
Nov 29, 2017, 15:27
 
I wonder if ship sales are slowing down now. This is a weird thing to sell, at an awful high price point.
37.
 
Re: Star Citizen Land Rush
Nov 29, 2017, 15:26
37.
Re: Star Citizen Land Rush Nov 29, 2017, 15:26
Nov 29, 2017, 15:26
 
Darks wrote on Nov 29, 2017, 13:36:
Retired wrote on Nov 29, 2017, 13:21:
You put money into this game, you are a fool.

dont go bundling all of us in that context. I originally backed this game when it was in kickstarter. Back then it was something that looked like it was going to be a real Freelancer successor.

little did any of us original backers know how this would snowball out of control into the feature creep monster greed fest thats its become.

Thats not our fault that Roberts greed would turn this game into the bullshit its becoming now. Yes, I could have gotten my money back, but I'm only 60 dollars invested.

So I figured WTF, stick with it and see where this ends. Im pretty sure I'm not going to like what I find. But thats on me at this point.

Sooo you put money into this scam ....ye know the rest
36.
 
Re: Star Citizen Land Rush
Nov 29, 2017, 15:25
Darks
 
36.
Re: Star Citizen Land Rush Nov 29, 2017, 15:25
Nov 29, 2017, 15:25
 Darks
 
Kxmode wrote on Nov 29, 2017, 15:06:
DangerDog wrote on Nov 29, 2017, 14:56:
Chris Roberts is showing EA how it's done!

And Star Citizen backers is showing gamers how it's done!

Again, dont go putting all backers into the same basket. I did not back this game with ships buying or any other dumbass monetized items. I only backed the game to buy a copy of the game at the time as did many of us that are now getting dragged down with the ship.

Us original backers thought we were going to get a space flight sim game in an open world environment. Not this abomination its turned into now.
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
Avatar 20498
35.
 
Re: Star Citizen Land Rush
Nov 29, 2017, 15:06
Kxmode
 
35.
Re: Star Citizen Land Rush Nov 29, 2017, 15:06
Nov 29, 2017, 15:06
 Kxmode
 
DangerDog wrote on Nov 29, 2017, 14:56:
Chris Roberts is showing EA how it's done!

And Star Citizen backers is showing gamers how it's done!
"Hard times create strong men. Strong men create good times. Good times create weak men. And, weak men create hard times." - Those Who Remain by G. Michael Hopf
Avatar 18786
34.
 
Re: Morning Tech Bits
Nov 29, 2017, 15:05
34.
Re: Morning Tech Bits Nov 29, 2017, 15:05
Nov 29, 2017, 15:05
 
Mordecai Walfish wrote on Nov 29, 2017, 14:47:
I was the 7500th backer to this...

Ha! Almost the same here. I'm also in the lower half of the 7500s.
33.
 
Re: Star Citizen Land Rush
Nov 29, 2017, 14:57
33.
Re: Star Citizen Land Rush Nov 29, 2017, 14:57
Nov 29, 2017, 14:57
 
Wait - what? We're still talking about this game? Seems more like a pyramid scheme to me.
--
Tigger
Vic Fontaine for President
Avatar 7252
32.
 
Re: Star Citizen Land Rush
Nov 29, 2017, 14:56
32.
Re: Star Citizen Land Rush Nov 29, 2017, 14:56
Nov 29, 2017, 14:56
 
Chris Roberts is showing EA how it's done!
Avatar 6174
31.
 
Re: Star Citizen Land Rush
Nov 29, 2017, 14:50
31.
Re: Star Citizen Land Rush Nov 29, 2017, 14:50
Nov 29, 2017, 14:50
 
Darks wrote on Nov 29, 2017, 13:32:
Actually, you would be wrong, have you seen the latest bullshit the Govt is now trying to pull with propriety taxes? Oh yea, they are now complementing not allowing home owners to claim property tax on our tax returns. This country is falling in to the black hole of shit.

Do you mean your mortgage interest? Why would you be able to claim a tax on your tax return?

If this happens, they are saying home prices will drop in value by 10 to 15 percent. And start pushing people away from buying homes if you cant get any tax breaks for owning a home. Fucking Govt!!

Right, so I think you're talking about your mortgage interest deduction. However, you would get almost double the normal deduction in return. I think for most people it would be a wash.

It does go 100% against the American dream of owning a home though, but whatever, it's Drumpfler, so who knows why the hell he does anything. I think the current government is kind of exempted from my statement, as I think they're just a demonic punishment of some kind. Nothing they do makes any logical sense, so it must just be to torture the shit out of us.
Avatar 15604
30.
 
Re: Morning Tech Bits
Nov 29, 2017, 14:47
30.
Re: Morning Tech Bits Nov 29, 2017, 14:47
Nov 29, 2017, 14:47
 
I backed this game the day after the kickstarter went live, when I first heard about it. Wing Commander was one of my favorite 90's games and I wanted to see this do well. Only put in for $35 and haven't increased that amount since, but I'm really doubting that this game is going to be released before 2020 at this point with all the extra shit being added and constant disappointments from the alpha releases being pushed back, especially single player content. I was the 7500th backer to this though, and will see it through and hopefully there will be a fun game eventually. With inflation my pledge will be worth probably $70-100 by the time this comes out, so I do feel a bit cheated there, but I'm still hopeful that some good will (eventually..) come from this, and if not, I've had probably $35 worth of entertainment from these threads alone
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