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Civilization VI Expansion Announced

Take-Two Interactive announces Sid Meyer's Civilization VI: Rise and Fall, a "huge" new expansion coming to Firaxis' turn-based strategy sequel on February 8, 2018 (thanks Fydar). This adds a new underlying game mechanic which inspires add-on's title, where a civilization can entire a golden age or a dark age. This will add new storytelling elements called Historic Moments, which highlight turning points. Word is, "These events happen every time you play, making playthroughs unique, while also giving them meaning in the mechanics." Here's the trailer accompanying the news, and here is a features list from a shorter press release:

Key features for Sid Meier’s Civilization VI: Rise and Fall include:

  • GREAT AGES: As your civilization ebbs and flows, and you reach milestone Historic Moments, you will experience Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a Heroic Age.
  • LOYALTY: Cities now have individual Loyalty to your leadership – let it fall too low, and face the consequences of low yields, revolts, and the potential to lose your city to another civilization, or its own independence. But one civilization’s loss can be your gain as you inspire Loyalty among cities throughout the map and further expand your borders.
  • GOVERNORS: Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce Loyalty.
  • ENHANCED ALLIANCES: An enhanced alliances system allows players to form different types of alliances and build bonuses over time.
    EMERGENCIES: When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the Emergency ends.
  • TIMELINE: Review your civilization’s history at any time with the new Timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory.
  • NEW LEADERS AND CIVS: Nine leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts.
  • NEW GLOBAL CONTENT: Eight new world wonders, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new resources have been added.
  • IMPROVED GAMEPLAY SYSTEMS: The Government system has been enhanced with new Policies and additional improvements have been made to existing systems.

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1. Re: Civilization VI Expansion Announced Nov 29, 2017, 00:47 Red886
 
SO, they just went back to localizing happiness?
 
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    Date Subject Author
>> 1. Nov 29, 00:47 Re: Civilization VI Expansion Announced Red886
  2. Nov 29, 01:14  Re: Civilization VI Expansion Announced Numinar
  3. Nov 29, 04:31 Re: Civilization VI Expansion Announced Bludd
  4. Nov 29, 04:43 Re: Civilization VI Expansion Announced eRe4s3r
  5. Nov 29, 05:09  Re: Civilization VI Expansion Announced Bludd
  6. Nov 29, 05:20   Re: Civilization VI Expansion Announced eRe4s3r
  7. Nov 29, 07:56   Re: Civilization VI Expansion Announced Ozmodan
  8. Nov 29, 08:38    Re: Civilization VI Expansion Announced Bludd


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