Slitherine and Games Workshop announce Warhammer 40,000: Gladius, an
upcoming game that will offer a 4X take on Warhammer 40,000 (so, Warhammer
160,000?). The new 40K game will offer 4X play at 4K resolution featuring four
factions, so to paraphrase
Edwin Starr, Waaagh, what is it good four? They start things off with an
and say they will follow this with a livestream on the
Slitherine Twitch channel
next Friday at 2:00 pm EST. You can also follow this project through its
product page and
Steam page. In the meantime, there are details about what to expect in the
Slitherine and Games Workshop renew their relationship to
offer a fresh approach to the Warhammer 40,000 universe – planetary 4X.
Warhammer 40,000: Gladius incorporates the dark, gothic, far future
science-fantasy setting in ways never tried before. A brand new, deep storyline
has been created to combine elements of 4X gameplay with a combat-focused
system. The evolution of technology, construction of infrastructures and
exploration of an unknown world, goes hand in hand with the management of
military resources, including heroes with special abilities and mighty war
Warhammer 40,000: Gladius has been designed to give four totally different
gameplay experiences, depending on which factions players choose. Space Marines,
Astra Militarum (aka Imperial Guard), Orks and Necrons each have dramatically
different characteristics, both in how they develop and expand and in the way
they interact with allies and enemies. This gives the game virtually endless
replay value and players the chance to play out the same experience in totally
In Warhammer 40,000: Gladius there is also a massive difference between playing
solo or in multiplayer. The deep storyline was created from scratch to allow
players to explore an entire world and lead the expansion of an empire from the
ground up. The discovery of ancient artefacts and the custom-crafted quests will
reveal the secrets of the planet and its mysterious history as the story
The real-time multiplayer system lets players build their own path to victory
while fighting against live opponents, time and the natural perils that Gladius
Don't miss the exclusive first look at Warhammer 40,000: Gladius - Relics of War
on Slitherine's official [Twitch channel], live on Friday December 1st at 7 pm
I think Rhett is talking about Proxy, not Slitherine. Proxy made Pandora, which was more like an Alpha Centauri clone than a Beyond Earth clone. I agree that Pandora was mediocre. The beginning and mid-game were both good, but the end game was terrible.
I do agree with Cutter about Slitherine. I have over a dozen of their games.
Rhett wrote on Nov 24, 2017, 14:18: Okay, this looks and sounds awesome. Surely there's a solid developer behi- ... Oh, they've done one game on Steam and it's a 4x with mediocre reviews, that looks like a Beyond Earth clone...
God damnit, Games Workshop. What is it with them giving the IP to random developers?
What are you talking about? Slitherine has been around for close to 20 years now and they specialize in war/strategy games. This is right up their alley. I'm all for this.
"Rmabo. John J.? Well what do you know? Ol' Harry here's a soldier."
In Japanese the number four and the word for "death" have the same pronunciation. Such is the superstition that elevators skip the number 4 in their counting. So the confluence of fours is an omen: here there be death.
Also, Half Life 4, confirmed.
The only thing that flat-earthers have to fear is sphere itself.