Hey Everyone, bit of an update for you.
As you’ve seen from previous updates recently, we’ve been working on improving your experience with the progression.
We’ve been using Community feedback, along with our own in-game data and have come up with a number of changes, many of which are in the process of going live. Our aim with these changes is to make the progression, especially around the ownership of cars a much more enjoyable experience.
If you're currently playing the game while reading this, please restart in order for the changes to come into effect.
- Increased the amount of REP awarded by taking part in events.
- Increased the amount of Bank awarded by taking part in events.
- Bait crates now reward increased REP.
- Bait crates now reward increased Bank.
- Competing against a Roaming Racer will reward you with increased REP.
- Competing against a Roaming Racer will reward you with increased Bank.
- Air Suspension will now appear more frequently within Shipments.
- Slightly increased REP and Bank for finishing an event outside of first place.
Today’s changes are just phase one and we have further tweaks coming. Coming shortly will be some changes to the way tune-up shops work, especially around the quality / level of parts they stock. More on that soon.
It is worth noting that we do encourage you to recycle your speed cards for tokens. Targeted rolls are a very good alternative to tune-up shops. Definitely worth buying out the parts from the tune-up shop and recycling them.
Previous Changes
- Decreased the time it takes for new parts to appear in Tune-Up shops, down from 30mins to 10mins.
- Increased rate in which parts are rewarded within Ranked Speedlists.
As always, keep the feedback coming. Have a great weekend and we'll see you in Fortune Valley.
HorrorScope wrote on Nov 21, 2017, 01:10:Slick wrote on Nov 20, 2017, 21:01:
I'd say they "Live by the public company, die by the public company"
If they were private, none of this would be an issue. They'd never have to push a game through the door to hit a release window even if it's still falling apart. Working on "Valve time" is got to be nice.
That's right, if it were all private these problems don't exist. Makes you wonder of a world without stock investment.
DangerDog wrote on Nov 20, 2017, 20:56:
From a greedy shareholder perspective EA shouldn't have had the "open beta" demo, and they shouldn't have allowed early access to the game because it gave youtubers an opportunity to criticize the MT system ahead of it's wide release.
I'm pretty sure that's the lesson learned going forward.
Slick wrote on Nov 20, 2017, 22:46:Kxmode wrote on Nov 20, 2017, 21:38:necrosis wrote on Nov 20, 2017, 21:34:
Ugh jesus. Watch it. That god damned GameSpot link has a auto-play video.
Do you surf the web with ads? Ewww.
I hope you're at least white-listing blues...
Ads are how the internet pays for content, soooo yeah.
DangerDog wrote on Nov 20, 2017, 20:56:
From a greedy shareholder perspective EA shouldn't have had the "open beta" demo, and they shouldn't have allowed early access to the game because it gave youtubers an opportunity to criticize the MT system ahead of it's wide release.
I'm pretty sure that's the lesson learned going forward.
Slick wrote on Nov 21, 2017, 00:50:You like the idea of paying upfront for content you know little about and that might not ever be released? It's just an excuse for squeeze fans of the game by locking away content. I prefer the concept of expansion packs, whereby existing DLC is bundled together and gamers can decide whether they feel it's worth it.
But I do like the idea of no season pass, they just need a way to justify the continuing development post-launch with some revenue stream that doesn't piss off half the world.
PacoTaco wrote on Nov 21, 2017, 01:10:
Incoming EA layoff announcement 4th quarter: Due the poor blah performance blah reception of loot crates we have to cut 1200 staff members that make the games while we pay ourselves some bonuses!
God speed to all our former employees! We will also shut down Respawn which we just bought we feel it will make a better future for EA share holders.
Finally we have decided to out source all of our development to EA China where we can hire 15 employees for the price of one.
We expect to see great first quarter growth, thank you!
Slick wrote on Nov 20, 2017, 21:01:
I'd say they "Live by the public company, die by the public company"
If they were private, none of this would be an issue. They'd never have to push a game through the door to hit a release window even if it's still falling apart. Working on "Valve time" is got to be nice.
Kxmode wrote on Nov 20, 2017, 21:35:
EA could learn a thing or two from In-N-Out Burger. They have a small menu, but the quality keeps people coming back for more. Contrast with McDonald's who only deals with quantity and entices people with constantly changing menus, Happy Meals, and toys, and for the most part horrible food. EA is the McDonald's of video games. CD Projekt Red is the In-N-Out Burger of video games. I think Disney should take their Star Wars IP away from EA and give it to a quality company, like CDPR.
eRe4s3r wrote on Nov 20, 2017, 23:29:RedEye9 wrote on Nov 20, 2017, 20:34:
Is there a limit on how many times a company can win "Worst Company in America"?
No idea, but worst company in America is most definitely EquifAx
Kxmode wrote on Nov 20, 2017, 21:38:necrosis wrote on Nov 20, 2017, 21:34:
Ugh jesus. Watch it. That god damned GameSpot link has a auto-play video.
Do you surf the web with ads? Ewww.
necrosis wrote on Nov 20, 2017, 21:34:
Ugh jesus. Watch it. That god damned GameSpot link has a auto-play video.
HorrorScope wrote on Nov 20, 2017, 20:35:
Wall Street is confused.
They pretty much force companies of this size into micro-trans, but then they bite them for it like this. I guess they are saying, we want you to do it, but you have to be more clever at it, you can't let the blind see it.
EA you live by the Wall Street you die by the Wall Street.