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Sunday Interviews

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13. Re: Sunday Interviews Nov 20, 2017, 12:22 Flatline
 
Xero wrote on Nov 19, 2017, 17:45:
Typically speaking, if you are making AAA games, you are including micro transactions, DLC's up the wazoo, or charging an arm and a leg for the DLC's. So far, CDPR hasn't done that, but they don't have a huge catalog of titles under their belt either. You can take that both ways. Surprised that with the lack of titles that they don't try to grab more easy money where they can, or surprised that with lack of titles they choose to give more back to the gamers/fans while not filling up their own wallets.

CDPR is part of CD Projekt who owns and runs GOG.com.

While CDPR only has a handful of titles to their name, money probably isn't much of an issue for the larger company.
 
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12. Re: Sunday Interviews Nov 19, 2017, 22:55 yonder
 
NKD wrote on Nov 19, 2017, 15:47:
CD Projekt Red is such a great company, but I'm so soured on them by the constant circlejerking over them. It's just a bitter reminder that companies like that are so few now that they are literally the only example anyone can ever come up with of a game developer doing things the "right" way.

Might wanna look into Paradox (the dev studio, not the publisher, though they're not terrible).

Rhett wrote on Nov 19, 2017, 16:24:
Yeah... It's so despicably sad that gaming has been turned into a money-milking machine, and true love and dedication rarely gets poured into games anymore.

"Has been turned into"? Might wanna look up the history, or look it up again. I suggest starting with Atari in the 1970s. Don't care what happens in gaming regarding publisher greed, it *IS* just a different version of the same thing, whether you know it or not.
 
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11. Re: Sunday Interviews Nov 19, 2017, 19:17 Cutter
 
Much as we all love them I am concerned that their corporate culture needs a lot of improvement. Doesn't sound like a great place to work and that's a shame. They make oodles of money so there's no need for that slave driver mentality, and the products would be that much better without it. Fear only makes people do what they have to and not one iota more whereas love will make them do anything.

 
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10. Re: Sunday Interviews Nov 19, 2017, 18:30 Slashman
 
Xero wrote on Nov 19, 2017, 17:45:
CDPR is just old school. Not too many of those companies left around that put out AAA quality games.


There aren't many companies who can put out AAA games period without a publisher to finance them. People keep thinking that it is some little bit of extra effort to make something like Arkham City or Skyrim or whatever other AAA game pops into their head. It isn't. Those devs are often dedicated and passionate but they have to tow the publisher line because they can't front the 100+ million it costs to make a game like that on their own.

AAA games are NOT sustainable. CDPR is an enigma. They are tied heavily to GOG and took years to get to the point where Witcher 3 was even possible.

It is the fans that keep worshiping at the altar of the blockbuster that perpetuate this problem. Publishers still think that it is better to spend 150 million on a single AAA game than to diversify and spend 30 million on 5 games. None of those games would be "sexy" enough for shareholders. And not enough boxes would be ticked to push sales expectations into the stratosphere where only a few games can even reach.

It is an ugly and dirty business at the "AAA" level. Marketing just makes it looks shiny.
 
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9. Re: Sunday Interviews Nov 19, 2017, 17:47 Beamer
 
jdreyer wrote on Nov 19, 2017, 17:36:
Rhett wrote on Nov 19, 2017, 16:24:
Yeah... It's so despicably sad that gaming has been turned into a money-milking machine, and true love and dedication rarely gets poured into games anymore.

I would caveat that with "AAA gaming." And probably the makers of the game are forced by publishers and accounts to add money-generating systems that interfere with the fun factor.

It's the same thing as in Hollywood. These entities started being valuable so publicly traded companies started scooping them up, and that changes their priorities.
 
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8. Re: Sunday Interviews Nov 19, 2017, 17:45 Xero
 
CDPR is just old school. Not too many of those companies left around that put out AAA quality games.

Typically speaking, if you are making AAA games, you are including micro transactions, DLC's up the wazoo, or charging an arm and a leg for the DLC's. So far, CDPR hasn't done that, but they don't have a huge catalog of titles under their belt either. You can take that both ways. Surprised that with the lack of titles that they don't try to grab more easy money where they can, or surprised that with lack of titles they choose to give more back to the gamers/fans while not filling up their own wallets.

Business sense, it doesn't seem to make sense, but honest sense where every other AAA companies have left, surprisingly, it's there. One thing for sure, it will make business sense in the long run when the gamers stick with them and help support them for what they've given out initially.

When the AAA companies turn their back on the fans and start nipping at us every way possible, I imagine they don't give a sh!t about what we think and are aiming at the kids who get their mom/dads CC to pay for everything because I sure as hell won't.
 
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7. Re: Sunday Interviews Nov 19, 2017, 17:36 jdreyer
 
Rhett wrote on Nov 19, 2017, 16:24:
Yeah... It's so despicably sad that gaming has been turned into a money-milking machine, and true love and dedication rarely gets poured into games anymore.

I would caveat that with "AAA gaming." And probably the makers of the game are forced by publishers and accounts to add money-generating systems that interfere with the fun factor.
 
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6. Re: Sunday Interviews Nov 19, 2017, 17:34 jdreyer
 
RedEye9 wrote on Nov 19, 2017, 16:54:
DangerDog wrote on Nov 19, 2017, 16:44:
Headlines tomorrow will read "EA to buy CD Project Red".
To be followed 2 years from now with an announcement that EA is shutting down CDPR.

Or cancels CP2077 because

Our industry is evolving faster and more dramatically than ever before. The games we want to play and spend time with, the experiences we want to have in those games, and the way we play…all those things are continually changing. So is the way games are made. In this fast-moving space, we are always focused on creating experiences that our players want to play…and today, that means we’re making a significant change with one of our upcoming titles.
 
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5. Re: Sunday Interviews Nov 19, 2017, 16:54 RedEye9
 
DangerDog wrote on Nov 19, 2017, 16:44:
Headlines tomorrow will read "EA to buy CD Project Red".
To be followed 2 years from now with an announcement that EA is shutting down CDPR.
 
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https://www.newyorker.com/humor/borowitz-report
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4. Re: Sunday Interviews Nov 19, 2017, 16:44 DangerDog
 
Headlines tomorrow will read "EA to buy CD Project Red".  
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3. Re: Sunday Interviews Nov 19, 2017, 16:35 NKD
 
Rhett wrote on Nov 19, 2017, 16:24:
Yeah... It's so despicably sad that gaming has been turned into a money-milking machine, and true love and dedication rarely gets poured into games anymore.

I don't think it's so much that the love and dedication is gone, it's just that it's become divorced from the money.

Some people have carved out good niches that allow them to make big bucks AND still keep the bullshit to a minimum. Like CD Projekt RED or to some extent, Nintendo.

But mostly all the dedication and love of making games is in the indie sector now, where developers have to work a day job just to keep food on the table until they can get their game done. There's less overlap between AAA games and games that don't compromise for money than there used to be.

The problem here is that indies can only do so much. There are certain things that simply require more manpower than a one-man operation or small studio can muster. So many indie games rely on procedural generation trickery, or multiplayer "make your own fun" type stuff because content creation is time consuming when you can't hire a huge team of artists.
 
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2. Re: Sunday Interviews Nov 19, 2017, 16:24 Rhett
 
Yeah... It's so despicably sad that gaming has been turned into a money-milking machine, and true love and dedication rarely gets poured into games anymore.  
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1. Re: Sunday Interviews Nov 19, 2017, 15:47 NKD
 
CD Projekt Red is such a great company, but I'm so soured on them by the constant circlejerking over them. It's just a bitter reminder that companies like that are so few now that they are literally the only example anyone can ever come up with of a game developer doing things the "right" way.  
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Doors and corners, kid. Doors and corners.
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