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Deep Sky Derelicts Early Access

Steam and now offer early access to Deep Sky Derelicts, Snowhound Games' new project that mashes up a bunch of genres, as they call it "an original combination of turn-based strategy and RPG, enriched with tactical card combat and popular roguelike elements." Will it blend? A new trailer offers a look. Here's a full description:

In a grim dystopian future, where mankind has scattered across the galaxy and the human society has split into two distinct classes, you are a poor stateless outcast forced to live off scraps from derelict alien stations and ships in the outer space, yet you dream of becoming a privileged citizen and living on the surface of a habitable planet, enjoying non-synthetic air, water and food. A fabled alien derelict ship somewhere within the Deep Sky sector of space is your voucher for a citizenship and a promise of cozy life on a hospitable planet.

Hire and control a squad of up to three mercenary characters and set on to explore derelict ships within your reach from the scavenger's base. Searching the derelicts for loot and clues, you come across many friendly inhabitants and traders, but more often various enemies. Challenge and defeat them in tactical turn-based fights, where randomly-drawn cards form your changing arsenal of combat actions, gain experience for yourself and your crew, loot dead bodies, resupply and upgrade once back at your base. The scavenger's home ship gives you the opportunity to heal and level-up your mercenaries, equip them, upgrade their gear or recharge energy for life support during missions.


  • Fresh take on turn-based combat with cards
  • Refined sci-fi comic book look & feel
  • Endless customization options for characters and scavenging teams
  • High replay value thanks to procedural generation of content
  • Story of the human society divided within a dystopian universe
  • Two game modes: story and arena

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5. Re: Deep Sky Derelicts Early Access Nov 16, 2017, 10:24 Jagacademy
This actually looks pretty good, might pick this one up a little further into EA.  
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4. Re: Deep Sky Derelicts Early Access Nov 16, 2017, 02:20 jdreyer
Burrito of Peace wrote on Nov 15, 2017, 19:21:

At least you can get a lot of variety out of the Rogue-like framework. Two of my favorite games are FTL and Darkest Dungeon, both rogue-likes, both very different.

Much worse is the spate of MOBAs we keep getting that change very little from the classic DOTA formula.
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The only thing that flat-earthers have to fear is sphere itself.
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3. Re: Deep Sky Derelicts Early Access Nov 15, 2017, 21:03 Cpmartins
"non-synthetic air"
So, air.
Could be fun. I have an inherent dislike for card-based mechanics, but the premise sounds solid.
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2. Re: Deep Sky Derelicts Early Access Nov 15, 2017, 19:21 Burrito of Peace
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1. Re: Deep Sky Derelicts Early Access Nov 15, 2017, 19:18 Cutter
Might be a good little time-waster of a game.
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"He who is not angry when there is just cause for anger is immoral. Why? Because anger looks to the good of justice. And if you can live amid injustice without anger, you are immoral as well as unjust" - Thomas Aquinas
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