Electronic Arts announces the launch of Need for Speed Payback for Windows,
Xbox One, and PlayStation 4. This
launch trailer offers
a look at the game's high-octane, open-world action, and the announcement fills
in lots of details:
Today, Ghost GamesTM and Electronic Arts Inc.
(NASDAQ:EA) announced Need for Speed Payback, one of the world’s bestselling
video game franchises, is available worldwide on PlayStation 4, Xbox One, and
Origin for PC. With deeper customization, a diverse open world and blockbuster
action moments never-before seen in the franchise, Need for Speed Payback
delivers an edge-of-your-seat experience that will have players living out their
ultimate action driving fantasy.
“Two years ago, we reinvigorated the franchise by listening to what our fans
wanted and built a game that returned to the Need for Speed core tenets- fast
cars, deep customization, and epic cop chases. With Need for Speed Payback,
we’ve raised the bar by adding Hollywood-style, adrenaline-fueled action, a huge
open world, even more customization options, and a narrative that drives
gameplay forward,” said Executive Producer Marcus Nilsson. “We’re excited to
deliver a new driving experience that not only delivers everything our players
love about the series but also pushes the boundaries of what they’ve come to
expect from the genre.”
Set in the gambler’s paradise of Fortune Valley, players can drive as three
different characters: Tyler, the racer, Mac, the showman, and Jess, the
wheelman, each with their own distinct driving style. Together, they go up
against The House, a nefarious cartel that runs the city’s underground. Drift up
and down mountain roads, tear up the desert terrain, speed through the city,
complete insane heist missions and earn enough of a reputation on the streets to
get revenge in the ultimate race to take down The House.
With cars at the center of everything in Need for Speed Payback, Derelicts bring
all-new and unique customization options. Take a scrap chassis found on the side
of the road and turn it into a supercar dream machine. Five unique car classes
bring endless tuning opportunities for players to specialize their ride and
leave challengers in the dust during Racing, Off Road, Drifting, Drag or Runner
Epic cop chases bring even more heat to the road in Need for Speed Payback.
Smarter police mean it’ll take more skill to escape and fend off new
reinforcement vehicles like Rhinos and Helicopters. Feeling confident? Take a
chance on Bait Crates in the open world, which award players mysterious
performance upgrades if they can escape an on-the-spot cop chase.
Need for Speed Payback is rated ‘T’ for Teen by the ESRB and is available today
for $59.99 on PlayStation 4, Xbox One and Origin™ for PC. For more information
DangerDog wrote on Nov 10, 2017, 14:05: Why are these "open world" games so dead? I mean I don't expect to be able to run over crowds of people but they could at least put some sims walking around doing the quick dodge when you get near them.
Midnight Club: Los Angeles is probably the only open world racing game to at least attempt to bring some life into an open world racing game.
Just checked out some youtubes from this game, about the only thing you can do damage wise is scuff the paint. I don't know if that's a lazy dev thing or a "we won't let you show our cars smashed up" licensing thing. I want to see distressed cars when I race, bumpers falling off missing fenders, broken glass. Midnight Club: LA was made what year and ran on shitty xbox 360 hardware, mops the floor with this game.
edit: I guess there is damage model, you can dial it back so some vids must have done that.