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Op Ed

Why Difficulty Shouldn't Matter in Video Games - Rolling Stone.
"When it comes to developing any game experience, the player is at the heart of it. In most games, developers make the game give you a good roll if your past few rolls were bad, we make your computer enemies always miss the first shot so you have time to respond, and we will count a jump a frame or five or six too late as a jump anyway. Our goal is for you to have an engaging time, and it’s more important to us that it feels fair than it is that it is fair. We’ll pretend things are harder than you believe just so you feel like you’re better at it. We’ll make the game less fair if that makes it feel more fair to the average player. Almost all games - whether its an obstacle-less experience or a masocore unfairly difficult platformer - are secretly rooting for you."

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7. Re: Op Ed Nov 1, 2017, 18:14 Suppa7
 
The problem is not challenge or not but whether the game is presenting us with something to bother continue playing it.

Take shmups, a game like sine mora is not as good as many other shmups like Jamestown because of the level of care and craftmanship that goes into the design despite the fancy graphics.

It takes a lot of work to figure out why something is fun or not and very few people are good at it. Many developers have been relying on set-piece cinematic spam the last 15 years or so because they are so lacking in understanding of building intrinsically compelling gameplay systems.

So they rely on hollywood to sell games. Building a genuinely fun game along the lines of civilization or alpha centauri is genuinely hard and companies want easy money.
 
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    Date Subject Author
  1. Nov 1, 13:49 Re: Op Ed Fion
  6. Nov 1, 17:45  Re: Op Ed Tipsy McStagger
  9. Nov 1, 20:00   Re: Op Ed CJ_Parker
  2. Nov 1, 15:11 Re: Op Ed yonder
  3. Nov 1, 15:23  Re: Op Ed theglaze
  4. Nov 1, 15:31 Re: Op Ed ForgedReality
  5. Nov 1, 17:41  Re: Op Ed NKD
  12. Nov 2, 08:42  Re: Op Ed Fantaz
>> 7. Nov 1, 18:14 Re: Op Ed Suppa7
  8. Nov 1, 18:26 Re: Op Ed Hoop
  10. Nov 2, 00:33 Re: Evening Legal Briefs Blackhawk
  11. Nov 2, 01:32  Re: Evening Legal Briefs Hoop




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